DragonslayerAz
02-20-2007, 06:18 AM
Hey y'all!
Once again, I have another issue that requires help from someone that's more knowledgeable than myself (someone that's willing to lend a helping hand, that is). Yet again. :D
This is a somewhat minor issue that's been bugging me for some time now.
I'm doing a product shot for a new Gatorade bottle, and I cannot get the texture to display with the resolution I'd be getting from a photograph. It looks good, but I'd like the small lettering on it to look even better (as in not a little blurred).
The texture (which I obtained from an .AI file) is a 2839*841 .TIFF file that has excellent resolution at a 3X (or 300%) zoom in Photoshop.
I've tried every trick up my sleeve. Removing the jitter sampling, changed between 'box', 'gauss' filtering, changed the multi-resolution texture setting to '0', boosted the anti-aliasing settings to 0/3. I even tried doing an HD format render and re-formatting the image to SD. All to no avail whatsoever.
Here's a low-res .jpeg of what I'm referring to, with the areas I'm interested on improving marked in red.
http://www.geocities.com/arielthi/Blurrytexturesexample.jpg
I hope there's a kind soul out there willing to help me out with this. :D
Thanks in advance,
- A.
P.S. I don't know whether posting an image (and openly referring to) a trademark requires me to post this, but.. I'll post it anyway.
The phrase "Thirst Quencher", all logos/imagerty and everything referring to Gatorade(tm) remain property of its trademark holder. Posted without permission.
Yes, I'm not much of a lawyer. XD
Once again, I have another issue that requires help from someone that's more knowledgeable than myself (someone that's willing to lend a helping hand, that is). Yet again. :D
This is a somewhat minor issue that's been bugging me for some time now.
I'm doing a product shot for a new Gatorade bottle, and I cannot get the texture to display with the resolution I'd be getting from a photograph. It looks good, but I'd like the small lettering on it to look even better (as in not a little blurred).
The texture (which I obtained from an .AI file) is a 2839*841 .TIFF file that has excellent resolution at a 3X (or 300%) zoom in Photoshop.
I've tried every trick up my sleeve. Removing the jitter sampling, changed between 'box', 'gauss' filtering, changed the multi-resolution texture setting to '0', boosted the anti-aliasing settings to 0/3. I even tried doing an HD format render and re-formatting the image to SD. All to no avail whatsoever.
Here's a low-res .jpeg of what I'm referring to, with the areas I'm interested on improving marked in red.
http://www.geocities.com/arielthi/Blurrytexturesexample.jpg
I hope there's a kind soul out there willing to help me out with this. :D
Thanks in advance,
- A.
P.S. I don't know whether posting an image (and openly referring to) a trademark requires me to post this, but.. I'll post it anyway.
The phrase "Thirst Quencher", all logos/imagerty and everything referring to Gatorade(tm) remain property of its trademark holder. Posted without permission.
Yes, I'm not much of a lawyer. XD
