View Full Version : MB workflow compared to Maya Trax editor
How does animating in MB compare to animating via character sets and the Trax editor? I know you can do things like timewarp curves in both environment, what would be the advantages of using MB than plainly utilizing the trax editor to blend animations and walk cycles together?
02-27-2003, 07:09 PM
From what our users have told us, the blending tools from MB is much rich in features and quality than the trax found in Maya.
01-14-2006, 12:00 PM
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