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DanRhodenizer
02-18-2007, 11:48 PM
Team name:
S.M.A.G Entertainment

Project name:
Outbreak Solanum

Brief description:
Outbreak Solanum is a game based in the present, a virus (Solanum) which was contained for research was able to infect a scientist, things got worse and worse as the virus spread out into the public. Soon a wave of zombies starts to way in the Arachiville Town. Citizens panic as the zombies approach grabbing person after person feeding in the streets and dark ally ways. Soon it becomes a full blown outbreak as military personal and police try to combat the zombies while survivors of the outbreak try to make it to evacuation points and strongholds within the town. (More info obviously when you join the team)

Target aim:
Retail

Compensation:
A percentage of what the game sells will be worked out for each member, it will depend on their amount of work contributed.

Technology:
We decided as a Team that we are going to be creating our own Engine. We have 2 very talented Programmers, and were in need for more.

The Engine is about 10% Completed.

Talent needed:

CG Artist
CG Artists will be required to create cinimatics/cutscenes so that the story of Outbreak Solanum can be told better. Those applying must show past examples of work.

If you feel you can help out in any other way for this Project, please give me a ring at danrhodenizer@hotmail.com.

Team structure:
Gus Romero - Lead Programmer
AJ Lott - Programmer
Dan Rhodenizer - Producer/Concept Artist
Brandon Veinotte - Concept Artist
Dean Thomas - 3D Modeler/Concept Artist/Level Designer
Tony Treloar - Concept Artist
Paul Cowman - 3D Modeler
Sam Hayes - 3D Modeler
Josip - Conceptor
Damien Matthews - Writer/Screenplay
Marius Masalar - Composer/Sound Designer
Ly Heng - Website Designer/Developer
Graham Traines - Technical Consultant

Website:
www.outbreaksolanum.tk (http://www.outbreaksolanum.tk) (New site coming soon)

Contacts:
danrhodenizer@hotmail.com

Additional Info:
Platform: PC
Genre: Survival, Horror, First-Person Shooter
Publisher: N/A
ESRB: N/A
Players: 1; 8 Online

The Environment:
Outbreak Solanum takes place in a town called Arachiville. The town before the zombies came was filled with life, and now with the undead. The player will be able to explore the Hospital, Police Dept, Mall, Convenience stores and Houses. With a random building placer the buildings will be chancely determined where to be placed within what i like to call the "Quarantine zone".

(Note: Our writer will have a complete story done in about 1 months time or earlier, he has 12 years of experience with Story Writing/Screen Plays/Film Scripts.)

DanRhodenizer
02-19-2007, 01:49 AM
Another 3D Modeler joined the team.

DanRhodenizer
02-20-2007, 12:52 AM
Team Update:
Gus Romero - Lead Programmer
AJ Lott - Programmer
Dan Rhodenizer - Project Lead
Dean Thomas - Art Lead/3D Modeler/Level Designer
Brandon Veinotte - Concept Artist
Tony Treloar - Concept Artist
Véronique Dumas - Concept Artist
Matt Tarpley - Concept Artist
Kevin Blanchard - Concept Artist
Paul Cowman - 3D Modeler
Sam Hayes - 3D Modeler
Jim Lambright - 3D Modeler
Damien Matthews - Writer/Screenplay
Marius Masalar - Composer/Sound Designer
Ly Heng - Website Designer/Developer
Graham Traines - Military Technical Consultant
Josip - Conceptor