View Full Version : Tick - Tac - Tick - Tack !
Apollux 02-18-2007, 01:12 AM The gears of the New Release machine just started turning... letīs see what tomorow brings :thumbsup:
|
|
CaptainBarbosa
02-18-2007, 04:39 AM
Yep, looking forward to it.
indidio... keeping my eyes on the release! ^^
FreakyDude
02-18-2007, 03:16 PM
It is released, just a little hidden is all. lol
CaptainBarbosa
02-18-2007, 06:06 PM
There is still a good possibility that that build will be replaced, it's best to wait for the official release. The blender devs have asked that the link to that not be spread around the net.
FreakyDude
02-18-2007, 08:22 PM
Okay okay, I didn't give the link by the way. it was so easy to find on blendernation I figured it wouldn't make a difference.
Speaking of which, whether or not it is the final build, the knife script seems to have been replaced with the cookie cut script. which I can't get to work at all. It only gives this error. I mightredownload the build to be certain I have the latest, but I think this is the latest sooo, does anyone know how this new cut script works?
Apollux
02-18-2007, 09:47 PM
Tick - Tac - Tick - KABOOM !!!
CaptainBarbosa
02-18-2007, 10:51 PM
HAPPY NEW YEAR!! http://img99.exs.cx/img99/8577/yupi3ti.gif er, Blender release. Same diff.:)
CGTalk Moderation
02-18-2007, 10:51 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.