sirvenue
02-17-2007, 05:35 AM
Hi guys,
I've seen a great animation on www.derbauer.de where one text morphs into another one. How can this be done in 3dsmax 8?
I already thought about using particle systems but was wondering if there is an easier way. Someone in another thread said it might be possible using the skin wrap modifier. Furthermore, I read that it is not possible to morph into objects of different structure. How would it be done then?
(Please note that I am completely new to this stuff because I've never done character animation using the morph tools or something similar - I primarily modelled and textured)
Thanks in advance for your help (even if its just a link)!
I've seen a great animation on www.derbauer.de where one text morphs into another one. How can this be done in 3dsmax 8?
I already thought about using particle systems but was wondering if there is an easier way. Someone in another thread said it might be possible using the skin wrap modifier. Furthermore, I read that it is not possible to morph into objects of different structure. How would it be done then?
(Please note that I am completely new to this stuff because I've never done character animation using the morph tools or something similar - I primarily modelled and textured)
Thanks in advance for your help (even if its just a link)!
