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View Full Version : Fine engraving techniques?


Haker
02-16-2007, 12:32 AM
Well I have been struggling on this, and have come to the point where I need a little help and advice.

I have a basic outline and form of a cross, but I want to add precision details into the surface of its skin. But I am having trouble finding and creating techniques that can handle this many designs, I figured I would be able to UV map it and pull it over to photoshop and design the engravings then displace it in zbrush, but it proved to be too innacurate. The only thing I can think of at the moment is to make brushes and put the pattern together with projection master, but I am having trouble defining the midtones of the height map, creating a good pattern, in photoshop for the brushes.

Here is the basic shape I have in zbrush :

http://img.photobucket.com/albums/v312/Haker/cross.jpg

It is fully UV mapped

Here is the cross that I am trying to replicate:

http://img.photobucket.com/albums/v312/Haker/Crichton-Cross.jpg

Now I see the various patterns on the cross, especailly the weaves and chainlinks, but I am having a very hard time trying to replicate these basic patterns into a brush.

Also I would like advice on how to replicate the spiraling engravements in either photoshop or zbrush and keep it equal on both sides.

Maybe there are tools for photoshop in which will be able to assist me in painting a heightmap for brushes, or perhaps some tool like that for zbrush. All advice and help will help.

Rens
02-18-2007, 10:02 PM
I have a basic outline and form of a cross, but I want to add precision details into the surface of its skin. But I am having trouble finding and creating techniques that can handle this many designs, I figured I would be able to UV map it and pull it over to photoshop and design the engravings then displace it in zbrush, but it proved to be too innacurate.
How so? Not enough detail showing in the mesh?
You could try bump mapping the smaller details while modeling/sculpting/displacing the larger details.

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