kogen
02-15-2007, 03:27 PM
Hello,
I'm wondering, if there's an option in Max that lets a bone chain swing if I rotate the parent. I try to explain it more specifically: If you imagine a dino tail, you move the tail-root and the whole tail starts swinging. I'd like to know if there's such an option for normal bone chains (no biped).
Cheers "ko'gen".
I'm wondering, if there's an option in Max that lets a bone chain swing if I rotate the parent. I try to explain it more specifically: If you imagine a dino tail, you move the tail-root and the whole tail starts swinging. I'd like to know if there's such an option for normal bone chains (no biped).
Cheers "ko'gen".
