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glennyong
02-14-2007, 12:21 PM
guys,

i did this modeling while trying out rhino today. i aint good at it. but i wish i can receive some help here so that i can improve further.

i've uploaded the wireframe here.
http://www.uploading.com/files/X9GFTWO1/MiniChair.rar.html

i hope to learn alot from you guys here.

i was very very motivated to learn from here after once i started looking at popoff's works.
http://forums.cgsociety.org/showthread.php?f=174&t=446901 <-- this was one of the works that my jaw nearly dropped off.

glennyong
02-14-2007, 12:27 PM
i am limited to Flamingo V1.0 thou...

i am still searching for Vray for Rhino. so meanwhile i can only work with Flamingo.

glennyong
02-14-2007, 12:41 PM
i will be trying out flamingo now and see what i can do with it. hope to post some updates in 2hrs time.

glennyong
02-14-2007, 12:50 PM
my problem is this. hw can i make this model look very realistic ??

kiwi8
02-14-2007, 12:50 PM
post a pic you will get better input.

glennyong
02-14-2007, 12:57 PM
please do not vomit or puke... my modeling skills kinda lousy.. i mean real lousy.

http://i10.photobucket.com/albums/a103/glennyong/Preview1.jpg

help ? is it the model or is it the lightings ?

TomSR
02-14-2007, 05:33 PM
First of all, you can improve how your model looks by changing the mesh settings. Flamingo can give good results, as long as your render setup (lighting, environment, materials) is good. It takes practice and experience, so keep on trying.

glennyong
02-14-2007, 10:10 PM
Mesh settings isnt Apply Mesh right ? so how can i change Mesh settings ?

i am using Rhino V3.

glennyong
02-14-2007, 10:21 PM
Is it,

Tool>Polygon Mesh>From NURBS Object ?

glennyong
02-14-2007, 10:33 PM
this was what i got from changing the wireframes to mesh, changed the lightings, environment and added a plane in the rendering.

hmm.....

http://i10.photobucket.com/albums/a103/glennyong/Preview2a.jpg

think it still doenst look realistic enough. something is missing somewhere ???

kiwi8
02-15-2007, 12:01 PM
I would suggest using another render application, i think its very hard to get realistic render from rhinos default renderer although there are some that can but using a third party renderer is much simpler and will get better results. I would recommend cinema4d as i use it for rendering and rhino for modeling, but there are plenty others. Or get new rhino with vray prob one of the best out there, i wouldnt recommend maxwell though for what you want.

glennyong
02-15-2007, 01:35 PM
i wouldnt think i will be able to get the V4 Rhino thou...

well... Cinema4D ? will check it out..

but so far i've seen effects by Vray and i kinda like its effects...

hmm...

glennyong
02-15-2007, 01:37 PM
and the thing is that i am rather ok with rhino now. but problem is i have no experience with other rendering programmes.

so when it comes to programmes like 3dmax, or cinema4d like u mentioned, i will be learning the ropes all over again thou...

whats your recommendations ?

glennyong
02-15-2007, 01:46 PM
this is my progress for today...

http://i10.photobucket.com/albums/a103/glennyong/Preview3a-1.jpg

Did using the V3 Rhino and flamingo.. not very realistic thou.. but it has to usual "industrial designer" kinda rendering.... something close to what i want. but not realistic enough ?

what you guys think ?

tilite
02-15-2007, 02:11 PM
Well it's not photorealistic but don't let that get you down. It took me a year or so before any of my renders even looked close to photorealistic. I don't and have never used flamingo before so I can't really talk about it but from my understanding it is rather limiting.

In the high end world of CG you are limited only by your application (and hardware) and the 'face it' truth is that flamingo just wont do what you want it to do... easily (i dont even know if it can). So the best of luck to you. Your doing well :)

kiwi8
02-15-2007, 02:23 PM
For ID stuff you do want atleast one real good rendering, the killer shot, so getting photorealistic is the best if you cant get a real model shot looking nice, it doesnt have to be 3d you can use rhino render as a template for a 2d render. And other shots can be done in flamingo with the help of some photoshoping and illustrator for more detail explanations and overviews. If your in ID you will need to learn render photorealistically, 2d and 3d; and its even more important you can sketch with intent.

Go download some demos and try it for yourself. You should pick what suits you the best, in terms of modeling the only thing better then rhino for ID is alias studiotools its quite pricy and really high learning curve with some hardware requirements. If your in school then take advantage hopefully you have some 3d program classes you can just sit in and see how it all works for free.
gl

glennyong
02-15-2007, 03:03 PM
Well it's not photorealistic but don't let that get you down. It took me a year or so before any of my renders even looked close to photorealistic. I don't and have never used flamingo before so I can't really talk about it but from my understanding it is rather limiting.

In the high end world of CG you are limited only by your application (and hardware) and the 'face it' truth is that flamingo just wont do what you want it to do... easily (i dont even know if it can). So the best of luck to you. Your doing well :)

hey thanks tilite,

i've received a few recommendations on the usage of Vray and Cinema4D, do you have any personal recommendations ?

hardware wise. i couldnt afford a quadro for sure. but i will be investing in another 7900GS for SLi, hoping it will be sufficient and including another 2gb ram. well.. in terms of hardware, i have no problems for me. but its the softwares that i am trying to learn and improve my skills.

glennyong
02-15-2007, 03:07 PM
For ID stuff you do want atleast one real good rendering, the killer shot, so getting photorealistic is the best if you cant get a real model shot looking nice, it doesnt have to be 3d you can use rhino render as a template for a 2d render. And other shots can be done in flamingo with the help of some photoshoping and illustrator for more detail explanations and overviews. If your in ID you will need to learn render photorealistically, 2d and 3d; and its even more important you can sketch with intent.

Go download some demos and try it for yourself. You should pick what suits you the best, in terms of modeling the only thing better then rhino for ID is alias studiotools its quite pricy and really high learning curve with some hardware requirements. If your in school then take advantage hopefully you have some 3d program classes you can just sit in and see how it all works for free.
gl

hi gl,

my school only teaches rhino. but i must say, even the lecturer doesnt even knows about rhino, and he refers to the help tool for lecture notes.

alias studiotools is one software that i've heard alot recently from fellow friends of mine. but its very unlikely for me to own a copy yet thou.

and yes. i am in ID. i am one who cant stop demanding to learn more, its just that my lecturer is not those kind of lecturers who know what they are teaching.

thats why i wish to learn independantly here and progress at my own pace thou...

Hypernaut
02-16-2007, 02:41 AM
actually Flamingo is capable of some decent renderings (check GregerE's work over at Renderosity, my Portfolio here - although I admit it could be a tad better - or check the flamingo homepage ;D ) - although it is quite slow.
The thing is, you will never have this "instant-photorealistic"-button. Most images of such quality are the result of hard work and long experience, often achieved by endless try-and-error-trials. So actually it is more a question of dedication and submission then capabilties of the software - at least with packages like Flamingo (V2.0 will be great and should be able to stand up to the other big players), VRay, Brazil and Maxwell. All of them are really good, but it needs work to get great results - although some packages are better for one purpose or another, and of course some might suit more you work style. So go and try them out, and see what you like.
And often it is details that make the fine difference. Things which are independant from saoftware are the light setup, as well as such things as choosing and tweaking the right materials. Then there are such details such as filleted edges, which allow for small reflection giving the objects depth and shape - otherwise you get hard edgeds which looks unnatural, because in reality there is no such thing as a razorsharp edge. etc. etc.
You might wanna have a look into Jeremy Birn's book "Rendering & Lighting" - it contains a lot of information and tips for your purpose.

kiwi8
02-16-2007, 04:41 AM
I would suggest you look to transfer to a school with better faculty for ID, if its just the rhino guy thats lacking then you can learn on your own, they really only teach the basics anyways. I had to learn rhino, solidworks, c4d, ps, ai, indesign, flash, etc... on my own and its not that hard as long as you have the dedication and the eagerness to learn as you do.
if you really want get a head start try working as a intern you will progress very rapidly.
Check out coroflot.com and productdesignforums.com

seagulls
02-16-2007, 09:45 AM
for industrial design purposes i think you will find it rare that they want you to spend lots of time rendering however good luck and keep asking questions.

tilite
02-20-2007, 11:58 AM
I agree with Spincad. You really have to sum up what you want. Unfortnatley there isnt really a next step. There is a massive leap from what you ahve now to say Max with mental ray. In both price and ability to produce quality work. Vray is an excellent little renderer and will easily suit the needs of the industrial designest / archi student... all that. My suggestion would be to get Vray for Rhino or put some serious time an effort into learnign flamingo... If you havn't noticed I don't really like flamingo :) lol

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