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Captain Bigleux
02-13-2007, 05:17 PM
hi, i'm in
let's try to do some game art and learn some stuff.

latest update

http://bp2.blogger.com/_sdW9ISGZL9E/RfLGdwKDZ3I/AAAAAAAAAAM/ti69MVRVMxQ/s400/mudscreen.jpg

CarlosFratini
02-13-2007, 05:49 PM
Liked the general idea. Its gonna be a acient sea specie?

keep going!

Captain Bigleux
02-13-2007, 06:33 PM
thanks
not, really, the claw will act like a natural shield with sharp edge more than a reall "hand"

Captain Bigleux
02-17-2007, 04:52 AM
gadded some details to see where i want to go.
http://img167.imageshack.us/img167/8138/concep6ep4.jpg
finaly a javelin will be his primary weapon helped by his claw shield usefull to desarm and hit in close combat if needed.

c&c :)

gpepper
02-28-2007, 08:24 AM
Et alors ?
'en est o ?

Captain Bigleux
03-10-2007, 02:25 PM
completly change my concept
so this is what i've got so far.

he will have an armed manta ray pet for transport.

http://bp2.blogger.com/_sdW9ISGZL9E/RfLGdwKDZ3I/AAAAAAAAAAM/ti69MVRVMxQ/s400/mudscreen.jpg (http://bp2.blogger.com/_sdW9ISGZL9E/RfLGdwKDZ3I/AAAAAAAAAAM/ti69MVRVMxQ/s1600-h/mudscreen.jpg)


next step the pet and weapon then texturing..hope you like it.
++
c&c welcome

gpepper
03-10-2007, 04:11 PM
He looks cool ! I like this design !
I only have problems with the fingers...
Continue ! :bounce:

Captain Bigleux
03-10-2007, 05:33 PM
thanks
He looks cool ! I like this design !
I only have problems with the fingers...
Continue ! :bounce:


, me too, fingers are the worst part, i will try to change this during the texturing part

SeanB
03-10-2007, 07:58 PM
Great sculpt. I'm not crazy about the lowest part of the legs. They look a little stretched and physically weak compared to the rest of the musculature. Is he supposed to stick by suckers on those feet? I think that could work, but the legs need to look strong enough to hold him down. Why did you go with the backwards legs? I think it might be a better, simpler silhouette with standard legs and fat suction feet. Look forward to seeing this evolve.

Captain Bigleux
03-11-2007, 10:34 PM
tanks for comment,
well, i don't really know why i choose the backwards legs, but i tried different legs and they are my favs.

up on the "manta ray"

http://img329.imageshack.us/img329/5462/raie2me3.jpg

ScudzAlmighty
03-12-2007, 05:59 PM
excellent work on the model so far but i've got to agree with SeanB on the legs, definatley the right style, but they don't look strong enough for him to stand on.

AndrewBina
03-14-2007, 08:21 PM
Nice sculpting.http://forums.cgsociety.org/newreply.php?do=newreply&noquote=1&p=4252621#

AndrewBina
03-14-2007, 08:21 PM
Nice sculpting.

Captain Bigleux
03-20-2007, 07:29 PM
thanks guys for comments.
i did a muscular version for the legs but anyway
i 'm going to give up this one :sad:.
i've got some uv issues (mudbox don't want to give the high res with my uv even if i do a recreate level's uv) to do the texturing in zbrush.

so this is my last normal map test in maya viewport http://img339.imageshack.us/img339/5565/test3tp5.jpg
that was my first game model so i learn a lot of things for the few things i've done and next time i will change my way to do it.

see ya !!!

ScudzAlmighty
03-21-2007, 12:57 AM
what kind of UV issue's are you having?(or do you mean when using Mudbox to bake the normals) and what software? that looks like a Maya viewport,
maybe we can help?

it's a damn fine sculpt, and a damn shame to so you surrender at this stage in the game.

spot the quote: 'Never give up, never surrender!"

Captain Bigleux
03-21-2007, 08:59 AM
i don't really know how to explain my problem, so i'll try.

i've done the high res in mudbox, extract the normal. that part is ok.

then i would like to export the high res in zbrush to do the texturing and bake the shader, but the high res seems to have no uv and i don't know why because with another model it works.
hope i was enough understandable :D

thanks again

SeanB
03-21-2007, 10:16 AM
I don't know Mudbox, so I have nothing constructive to offer, just wanted to say sorry you have to drop out. It's a strong model, hope you noodle out the tech issues.

Captain Bigleux
03-21-2007, 01:04 PM
my hard drive is dead an hour ago, so it's really over. :sad:
l

ScudzAlmighty
03-22-2007, 01:07 AM
damn man, sorry to hear that.

gpepper
03-22-2007, 08:37 AM
my hard drive is dead an hour ago, so it's really over. :sad:
l

Rest in peace

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