GrafOrlok
02-26-2003, 01:00 PM
I have an ordinary reverse foot where I control the foot roll with an attribute that animates the rotation of the heel, ball and toe joints with set driven keys. Nothing strange and this has always worked fine before, but throughout this project the roll attribute fails to update the rotation of the joints. On both feet. If I save scene, restart Maya and brings the scene back up it works just fine...
Is there someone out there who has experienced this with Maya 4.5 and SDK's? I haven't had any problems with it before so I figured there might be a problem with Maya 4.5.
Is there someone out there who has experienced this with Maya 4.5 and SDK's? I haven't had any problems with it before so I figured there might be a problem with Maya 4.5.
