odainton
02-26-2003, 11:27 AM
I know there have been similar posts about this before, but I've reached a stage where I need to join two halves of a car together.
I've created one half using smooth proxy, and thought that it would be simple enough to duplicate the proxy mesh, mirror it and combine and merge vertices to original. I assumed that the smooth object would follow suit but this isn't the case.
What's the best way to achieve this, based on the fact that I've done all the modelling of one side already. Doing a mirrored instance of the smooth mesh is not ideal as I do need to make some tweaks to the proxy on both sides to remove seams.
I've also had a look at CPS but I'm not sure if that will help here or whether I need to have built the proxy using CPS from the beginning to let me use the MIRROR and STITCH command?
Here's the two components, proxy and smooth mesh.
http://www.btinternet.com/~oliver.dainton/proxy1.jpg
http://www.btinternet.com/~oliver.dainton/proxy2.jpg
Thanks in advance,
Oli
I've created one half using smooth proxy, and thought that it would be simple enough to duplicate the proxy mesh, mirror it and combine and merge vertices to original. I assumed that the smooth object would follow suit but this isn't the case.
What's the best way to achieve this, based on the fact that I've done all the modelling of one side already. Doing a mirrored instance of the smooth mesh is not ideal as I do need to make some tweaks to the proxy on both sides to remove seams.
I've also had a look at CPS but I'm not sure if that will help here or whether I need to have built the proxy using CPS from the beginning to let me use the MIRROR and STITCH command?
Here's the two components, proxy and smooth mesh.
http://www.btinternet.com/~oliver.dainton/proxy1.jpg
http://www.btinternet.com/~oliver.dainton/proxy2.jpg
Thanks in advance,
Oli
