PDA

View Full Version : Dominance War II: Wandering Egg


nudnikheadaches
02-12-2007, 02:57 AM
heres a rough start to my conept..

http://www.mikedegg.com/mypics/Update.jpg

its basically mobile mountain/nest of flying slugs inside

Cyborgguineapig
02-15-2007, 11:51 PM
Cool idea though the thought of a mobile mountain being shadow and stealth-like is hard to believe. Unless of course your mountain sits quietly in the dark for its victims to come along and walk on it before decimating them.:)

nudnikheadaches
02-18-2007, 01:22 AM
thanks for the crits.. yeah hes suppose to blend into the environment. im thinking as the trees and textures are added he will become more stealthy. the swarm of bugs in his body do most of the killing.

heres an update.

http:///mikedegg.com/mypics/progress_2.jpg

nudnikheadaches
02-19-2007, 04:27 AM
another update.. low poly pretty much done. bugs still need to be added.

next is my color scheme and then on to zbrush. finally!!

http://www.mikedegg.com/mypics/progress_3.jpg

d2king10
02-21-2007, 05:13 AM
Woah, i really like it a lot! It has a very nice cartoony feel, cant wait to see this as it gets worked on!

nudnikheadaches
02-26-2007, 06:36 AM
a zbrush update

http://mikedegg.com/mypics/progress_4.jpg

calibus
02-27-2007, 05:00 PM
Looking good dude...reminds me of that time we got drunk!

Klash120
02-27-2007, 06:16 PM
Nice stuff. Though have a question. He's a'mobil mountain' or omething you say? I see the trees & stuff in your concept. This guy seems pretty big :\ If so, then that's a HUGE banner on him? :P That, or tiny trees :/

nudnikheadaches
02-27-2007, 06:31 PM
klash - yeah im still deciding if i should do the banner/flag i really wanted to put the cgs logo somewhere on him and i thought it would be cool if this wooden fort was built on his back..

if it doesnt work as i near the end ill probably do away with it. thanks for the crits

thanks calibus, yeah cy's entry reminds me more of that time we got drunk!

CGTalk Moderation
02-27-2007, 06:31 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.