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Gelfling
02-26-2003, 01:02 AM
ThirdEye

This is so funny. Every year the company I work for hold's a contest/rally. A seat of two different program's are picked and are the gift's. Basically you follow the competition and enter the submission. Anyway anyone who enter's has a name put in raffle and they pick 3. First this year was Cinema 4d R8 studio , 2nd was Lightwave and third was 5 extra vacation day's :rolleyes:

To make a long story short my name was drawn. I never win anything lol. I just find it funny after our conversation. I was going to sell it but I decided I would learn it and enjoy it. Maya tend's to get annoying when you work in it ALL day. That is why you have seen me over here. I was deciding if I should sell it.
Expect to see me around some over here.


Oh and my Mocca work's :p

just one question : is soft Ik as nice as it sound's?

AdamT
02-26-2003, 01:27 AM
Welcome! I think you're really going to like Cinema.

I think it's kinda funny that Cinema was first prize and LW second. ;) Not meaning to start anything--just sorta humorous (I know it was the Studio Bundle, so not a 1:1 deal).

Per-Anders
02-26-2003, 01:34 AM
welcome to the strange and fabulous world that is cinema 4d... have fun :)

CosmicBear
02-26-2003, 02:12 AM
Originally posted by Gelfling
just one question : is soft Ik as nice as it sound's?

yes, it is. it can slow down the most powerful maschine, but yes, it gives you great results!

congrats on the 1st price! (i'd have hoped for the 5 vacation-days actually! :D )

Gelfling
02-26-2003, 02:52 AM
with pay no less

na, just another day ;)

isome
02-26-2003, 03:00 AM
congrats, man!

i work w/maya at work also, but i come home to cinema. no regrets. enjoy it!

Gelfling
02-26-2003, 05:53 AM
not bad, not bad at all

my first hour messing with hypernurbs while reading the manual

time for bed, I will get into the real work on her tommorow

Gelfling
02-26-2003, 05:55 AM
...

ThirdEye
02-26-2003, 12:41 PM
So good to see you once again here Gelfling. Wait at least a couple weeks before you decide to keep C4D in your arsenal or sell it. I think that when you understand how it works and try Xpresso and Thinking Particles you'll have a lot of fun. And as a Maya user you'll have a loooot of fun with the rendering engine, trust me. Things you could miss are Maya's nodebased rendertree and ngons, they're at the top of our suggestion list for Maxon tho, let's hope they listen to us ;) Congratulations for your 1st prize! :beer:

Gelfling
02-26-2003, 12:59 PM
well thank you ThirdEye

I did a very tired test of hypernurbs and found them pretty solid. They can be really tweaked and allow for a nice mesh.

Bodypaint should be a blast. I found expresso pretty simple in design. Node based expressions, very cool. Thinking Particles should be a interesting journey.

I will not be selling Cinema. At home Maya is geared toward carrying on my work at home. I usually have it setup for each project. It will be nice to just pop open Cinema and have some fun. I find for me the best way to learn a package is to plan a simple short and learn as the need comes up. It will be nice to be able to share some work for once.

Out of curiousity ... I find you're name interesting. Is that just for fun or are you one has a belief in Chakra's?

ThirdEye
02-26-2003, 02:03 PM
Hypernurbs are pretty good (use the q shortcut to turn them on/off, i found it really speedy), but i think you'd need to integrate them with some good free modeling plugins, Kaiskai is making a serie of videos about C4D modeling and plugins, you'll sure like them ;) Bodypaint is definetely a blast. It's really different from DeepPaint for example, and sadly it doesn't have any projection paint to prevent poles. But that's the only weak point imo, the Raybrush technology is awesome, you can render your model and paint onto it and you'll instantly see everything raytraced. The uv editing tools are simple but powerful. Sadly the Dynamics module is still young and slow, it's not good as Maya dynamic system for sure. The Mocca module appears great, if you use it with Xpresso you can make everythign you want. But the thing i like most are the workflow, really fast and logical, and the community, the Maxon people are really kind and helpful, i often talk to them using mIRC and i have to say they're all fantastic. The Attributes Manager has been a godsend, it really speeded up the workflow. I never tried Thinking Particles, but the product videos (and the happy TP users) speak for themselves. One advice, look at these little videos, i think you'll like them for sure http://www.maxon.net/pages/products/c4d/cinema4d_portal_e.html As a Maya user you could give great suggestion to improve this incredible but still young piece of software that is C4D. Good luck, have fun and continue enjoying the cgtalk C4D community.

ps: ThirdEye is the name of my favorite song of my favorite band: TOOL. The name of the track and the whole TOOL discography is an evolutional voyage related to misterical doctrins, that's true. I found it really interesting, i believe in nothing tho, i'm something between an agnostical and an atheist. ;)

ThirdEye
02-26-2003, 02:16 PM
Oh, i forgot, if you need a new avatar... :scream: :D

pit
02-26-2003, 02:24 PM
:) LOL :)

and
...... hi & welcome Gelfling!

Gelfling
02-26-2003, 02:24 PM
Hypernurb's does the job. N-Gons would be great. A simple dopesheet extension would be helpful. Node based shader tree. Better gizmo manipulation.

Once I start using a program I forget the short coming's. though. If you do not then you will never learn how the program thinks. I tend to find what work's best and get to it. Like no n-gons, instead of saying "this sucks" I just went ahead and started adapting idea's.

I will use Bodypaint since it is so integrated.

Thanks for the avatar, I like it :p

Oh and the workflow is very nice.

ThirdEye
02-26-2003, 02:30 PM
dopesheet extension? what do you mean? (forgive my ignorance) :shrug:

Gelfling
02-26-2003, 02:35 PM
extension = program

The Dopesheet mimics a traditional cel animation timing sheet, and is designed to give a simple interface for animators to move keys around, change timing, and turn effects on and off over time.

f-curve on drug's

ThirdEye
02-26-2003, 03:01 PM
Uhm... can someone explain me this more? What's the difference with our timeline...? I heard Lightwave should have a dopesheet, is it true? :shrug:

Gelfling
02-26-2003, 03:07 PM
XSI has dopesheet-animation mixer

Maya has graph-trax-dope sheets

Max has a dopesheet as well

Lightwave has a dopesheet but you have to buy it extra.. it is not included or made by NewTek

http://www.spatial-design.com/plugins/KeyTrak/index.htm

go here and see the difference of function curve editor and a dopesheet

at the bottom

http://www.iro.umontreal.ca/~roys/softimage/html/anim/low_conc.html

Per-Anders
02-26-2003, 04:13 PM
try the Timeline (as opposed to the f-curves), in c4d it's a combo of dopesheet and f-curves, kinda like after effects :)

ThirdEye
02-26-2003, 09:41 PM
Let us know how do u feel with C4D animation system and with the timeline, i'm curious about its power and about the fact it could contain a dopesheet editor. But everybody knows there's always room for improvement ;)

Gelfling
02-26-2003, 10:48 PM
I will do just that mdme_sadie

ThirdEye, sure thing

flingster
02-26-2003, 10:58 PM
Gelfling: welcome....hope youre enjoying cinema....glad you chose to learn it rather than slate it...or sell it....woulda been such a waste. impressed that messing you just came up with that mesh...bodes well for future posts me thinks.
anyways congrats
:beer: :beer: :beer:

medula
02-27-2003, 12:45 AM
Gelfling,

Welcome aboard mate!

Now can we find a way to get marking menus in Cinema?

:D

JIII
02-27-2003, 01:07 AM
welcome aboard and I think I have a new solgan for 4d.

Cinema 4d, its so nice to come home to.

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