Oct001
02-26-2003, 12:19 AM
Well this is my first attempt at modeling anything with the poly count in mind. It is all done in 3D Studio Max 5.1, and renderded with standard 3 point lighting. I really need to know what you think of the model. I have included these wireframe images for critique. Please be harsh and give an honest opinion. Also i really would appreachate it if someone could point me into the dirsction on how i can rig, and texture him. Sorry if my english is bad because it isn't my first language.
:beer:
He is only "1436" polygons. All Tri's
http://www.members.shaw.ca/evan-rox/Lowpoly.jpg
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http://www.members.shaw.ca/evan-rox/Lowpoly2.jpg
:beer:
He is only "1436" polygons. All Tri's
http://www.members.shaw.ca/evan-rox/Lowpoly.jpg
________________________________________________
http://www.members.shaw.ca/evan-rox/Lowpoly2.jpg
