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View Full Version : Normal Mapping from ZBrush to Maya?


TheDarkestSeraph
02-08-2007, 04:56 AM
I'll make this short and sweet and post it in both app specific pages, so if anyone can guide me in the correct direction.

How?!? I am teaching myself ZBrush and already got the model to the level of Detail I need, so what do I do from here to apply it to my Character in Maya (using 7.0). Also How do I apply it in Maya itself?!?!

This is frustrating me because it seems to be so simple, but all other sites are for Max and way too vague for me to follow. Thank you if anyone can help me out.

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02-08-2007, 04:56 AM
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