View Full Version : Critics Needed
GetToTheTop 02-08-2007, 05:51 AM http://www.youtube.com/watch?v=aNU_iOCkix0
I animated this Generi_rig for my class yesterday. What do you guys honestly think? critics needed here.
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veljko-lemonade
02-10-2007, 10:49 AM
hi, i had trouble watching the clip but it finally opened and it looks like a ćgood job, but still a bit stiff and mechanical- needs more fluid transitions between the extremes and the gesture for the "hallfass" line needs more work- anyway, youre on the right track imho, so keep it up!:)
hope this helps
FunkyCowie
02-10-2007, 03:14 PM
it ok... as already said its stiff, the root is too solid and theres no real attitude to the character, he looks like hes just going through the motions, like a poor actor, spice it up a little... create more flow... and remember to use subtle movements and you'll have more of a believable character.
GetToTheTop
02-10-2007, 03:41 PM
thanks guys!
what do you mean by subtle movements?
Tasimasu
02-10-2007, 05:06 PM
act this scene first. act and try to give emotion. then try to drawn main poses which you did.then animate. that way you can make more living creature.
FunkyCowie
02-11-2007, 11:56 AM
subtle movements are small movements that your viewer doesn`t really see but help sell the believability because we know no living creature stays perfectly still, especially humans. Pose in front of the mirror and look at yourself, your breathing, your balance is constantly being compensated for, you blink, you hand might move a little. Ok so 2D cartoon characters don't do this otherwise you'll be drawing on ones all the time but this is 3D so you can almost create these incidental subtle movements accidentally with your keys and graph, creating nice subtle curves.
xfgsergweg
02-11-2007, 01:55 PM
I agree with what was said above, he needs to shift his weight around. That was the biggest thing. Also you could cut down on the gestures. They are good but almost over done. As a whole your movement could be smoothed out. Aslo I think that an inital pose would be good. Instead of starting out like a pole and letting the dialogue make him move, try to figure out the mood of the scene and a create a dynamic pose that reflects that.
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