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SergioSantos
02-06-2007, 01:21 PM
He was born with the world. One of the ancient creatures of the dark days has awaken.
The rage will fall over the mortals.

collings
02-06-2007, 01:56 PM
Hi Sergio, make the power be with you :twisted:

DimitrisLiatsos
02-06-2007, 04:16 PM
Hi Sergio, make the power be with you :twisted:


Oh it is...The Sergio poly machine will work at it's best! ...Jaaaaaa!!! waaar!

SergioSantos
02-07-2007, 02:37 AM
Thank you guys for your words!

http://forums.cgsociety.org/attachment.php?attachmentid=108618

coCoKNIght
02-07-2007, 02:48 AM
woah, awesome mouth, is it to eat or to shoot something? :scream:

terraarc
02-07-2007, 08:12 AM
wonderfully ancient and scary, dig the head

tastatura
02-07-2007, 12:15 PM
ooo scary ancient trible ;)

tastatura
02-07-2007, 12:20 PM
ooo scary ancient trible ;)

JacqueChoi
02-07-2007, 03:57 PM
can't wait to see this one!

GL dude!


I just got my concept done.... too bad im on the winning team (CGchat)


XD

SergioSantos
02-07-2007, 03:58 PM
The mouth is to gather the souls of the defeated enemies; and feed with them his ancient and decrepit flesh.

He will not tollerate the rise of the other breeds.
His flesh might be old, but it is full of the strength of thousands spirits.
His armour was forged in the flames that created the universe.
His mind was born when the ages was born.

He will prevail.

stryder2010
02-07-2007, 11:37 PM
can't wait to see this one!

me too! Awesome Sergio! pretty nice character!!!

see you!

SergioSantos
02-09-2007, 03:44 AM
New concept. This time Karuhk is holding the Great Imperial Sceptre.

ChrRambow
02-14-2007, 09:06 PM
I like the new concept a lot ... keep em coming!
I can feel how he will call the dead to help him.
I am glad we fight together. ;)

SergioSantos
02-15-2007, 11:39 PM
some ideas
the second one (the sketch with the horns) is for the shoulders or maybe the chest armour.
I'm gathering forces to start the modelling...

foche
02-16-2007, 04:46 PM
Awesome character...I cant wait to see this in 3d...cya

medunecer
02-18-2007, 06:30 PM
fantastic start Sergio. Good luck!

SergioSantos
02-22-2007, 04:20 AM
Latest update on the concept.
I'm not a good concept artist, but I've done my best to get my ideas into a 2D.
There are a couple of things that I'm thinking bout to change them, so let see how the model evolves. I'll start the modelling later this week.
Thanks for viewing!

Nyarlahotep
02-22-2007, 07:19 AM
Looks too similar to the concept art in the "art of guild wars: nightfall" book, you may want to explore some more variations before you begin modeling. I do like the theme on the leg plates and would like to see it repeated on the upperbody, especially the shoulder pads.

SergioSantos
02-22-2007, 09:44 PM
Looks too similar to the concept art in the "art of guild wars: nightfall" book, you may want to explore some more variations before you begin modeling. I do like the theme on the leg plates and would like to see it repeated on the upperbody, especially the shoulder pads.

Could you post a link, because I've been looking for this art on the web, but I cannot find it.
Only this:

http://images.gildia.pl/ggk/news/2006/09/guild_wars_nightfall_co_nas_tam_czeka/obrazek/w150

and it doesn't remind me very much my character.
could you be more specific?

VonMarsch
02-22-2007, 10:44 PM
http://www.conceptart.org/forums/showthread.php?t=83394&highlight=guild+wars

Here's some Nighfall conceptart if want inspiration from there. If you scroll down you can find character concepts but remember to figure out your own concept :)

VonMarsch
02-22-2007, 10:45 PM
sorry, double post

Rod Seffen
02-22-2007, 11:16 PM
There really never is 'new' concept art, it's really just the same few themes over and over again arranged in slightly different ways.
IT always amuses me when I hear people saying 'oh that bit looks like a bit from some other concept'
I challenge anyone to design something new, no part of which has ever been seen before.
It's very, very rare that you see a new paradigm, a totally new design language.

SergioSantos
02-23-2007, 03:30 AM
I guess that there are some similarities...
but it's not the first concept of an ancient powerfull breed with armour, cape, sceptre and dark tones palette.
OK, maybe is not the most original thing ever... but we have seen this dark creatures since Lord Sidious (Star Wars Emperor).

I've seen that the rest of the entries have similarities, as well, with some art works that I've seen in the past years.

I've never played Guild Wars and I've never seen this book, so I think that all of us are influenced by the art works that we see and when we have to create something we just do what we like and remains in our minds.

anyway, I'll stay quite close to the concept, maybe i'll change something in the modelling or sculpting process (improvisation!).

nice link! very inspiring!

blankslatejoe
02-27-2007, 06:23 PM
doesnt look guildswar-ish to me in anyway except perhaps the techniques/treatment..and there's hardly anything wrong with that. Nice design--feels very old and outerworldly

Nyarlahotep
02-27-2007, 07:34 PM
http://www.stevekick.com/temp/guildwars.jpg

I recognized it almost instantly, good reference, but a little too close for comfort in my opinion, but do what you like its your entry =)

veedubb
02-27-2007, 09:25 PM
oh wow, yea thats a little too close for comfort:) especailly the weapon and pose, but yea i would start chagning things up a little more.

SergioSantos
02-27-2007, 10:24 PM
Definitely I have to change a few things…


But I’ll stay close to some of them, like the face, cape, sceptre, pieces of amour, glowing inside…

It’s a nice concept, but I don’t think that these things (cape, sceptre, pieces of amour, glowing inside…) belong to anybody. I think is a very common design and a very common pose.

Anyway, thanks to bring it up, I’ll try something different for a couple of things.

Nyarlahotep
02-27-2007, 11:43 PM
check out the judges section of the dominance war, one of them is the art director and lead concept artist on guild wars so I'd be very careful if I were you. I know it is not my place to be telling you these things but why risk the consequences?

SergioSantos
02-28-2007, 12:18 AM
I'll do another sketch from the front perspective with some different proportions because I want to make it stronger, but I hope that this doesn't bring me hulk's images. And if I do it more technological I hope not to find images from xmen...

There is always something similar.
I can see Sam Fisher from splinter cell all around and ppl don't change their concepts.


btw, I thought that the director/designer (or whatever) of Guild Wars was Feng Zhu... (at least at some point of the first release)

SergioSantos
02-28-2007, 05:47 AM
I'm redrawing the concept.

First step, profile.

SergioSantos
02-28-2007, 05:53 AM
I was planning to do another character, like a pet for the main character, but deadline is too close for that.

SergioSantos
02-28-2007, 05:59 AM
In and Out!

from the back to the front... now you can see the souls that he has gather through the ages.

SergioSantos
02-28-2007, 06:17 AM
I've finished the Hardcore modelling challenge so I have some time for DW2...

starting the modelling of the face:

SergioSantos
02-28-2007, 06:53 AM
Close up of the face.
I like how things worked with the face, so I stay with this version.

SergioSantos
02-28-2007, 12:49 PM
some repainted parts and some background.
I would probably do something different for the final pose.

SergioSantos
03-20-2007, 12:50 AM
model for the upper part
high res and low res

SergioSantos
03-20-2007, 04:19 AM
updating the highres

JacqueChoi
03-21-2007, 10:32 AM
Awesome anatomical detail!


HURRY UP and finish this thing!

SeanB
03-21-2007, 11:18 AM
Looks sweet, hope you have the time to finish it up.

SergioSantos
03-21-2007, 02:05 PM
It'll be finish by Sunday
I'm speeding up things, but Hardcore Modelling Challenge takes my time as well...

SergioSantos
03-22-2007, 02:32 AM
The sacred imperial sceptre of the elders:

SergioSantos
03-22-2007, 04:04 AM
adding some elements...

SergioSantos
03-23-2007, 12:57 PM
merging things together...

medunecer
03-23-2007, 03:20 PM
Really cool concept and execution! I like this character!

SkyePhelps
03-23-2007, 05:14 PM
That's a really good start, can't wait to see some textures on the guy and him posed. Know I'll be busy all weekend doing the same. Good Luck!

SergioSantos
03-25-2007, 10:42 PM
Ambient Occlusion for High Res (HR is ready for baking)

no time to finish the rest, so I'll post the final model in the 3d still gallery when I finish it.
good luck everybody!

obelisk
03-26-2007, 06:05 AM
looking great SS. he should be the new poster boy for the Ab-flex3000®! Good luck finishing up.

Cheers

-O

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