View Full Version : Dominance War II: Revliss
Revliss 02-05-2007, 10:52 PM here my entry
http://img261.imageshack.us/img261/5608/hellchick1bodyarmordlh0.png
most likely i will chaing the head later. and need to build that cool weapom too
not muchmodeling yet
http://img129.imageshack.us/img129/1192/bodybase1xa7.png
I will be updating the frist on where i am now
update on the hoof
http://img404.imageshack.us/img404/8049/hellchick1hoofiz5.png
http://img440.imageshack.us/img440/8678/bodybase29kz0.png
http://img182.imageshack.us/img182/8004/bodyzbrush3ew8.png
http://img137.imageshack.us/img137/8013/bodyzbrush4zu6.png
ok finaly done
http://img265.imageshack.us/img265/6663/butyls1.jpg
|
|
stabbington
02-05-2007, 10:56 PM
tight concept! looks good so far and best o' luck to you!
Dhomochevsky
02-05-2007, 10:59 PM
hey nice concept! :buttrock:
good luck!
Swizzle
02-05-2007, 11:03 PM
Sweet concept! I can't wait to see how this turns out. :D
coCoKNIght
02-05-2007, 11:48 PM
Nice concept, that thing on her arm looks frightening :argh: needles!!
Good luck to you!
Revliss
02-06-2007, 02:59 PM
so far this is what i got
http://img244.imageshack.us/img244/7299/bodybase4fg3.png
dpizzle
02-06-2007, 03:26 PM
lookin good dude
very nice concept
Revliss
02-07-2007, 03:03 PM
ok here the weapon concept that i come with need t name thous part with some thing that don't sound too cheesy
http://img474.imageshack.us/img474/8716/hellchickweaponxp7.png
Revliss
02-07-2007, 03:51 PM
ok here a little update on the model i realy need to model faster
http://img411.imageshack.us/img411/8638/bodybase5og9.png
http://img411.imageshack.us/img411/9683/bodybase6iq4.png
Ivars
02-07-2007, 04:26 PM
That's a pretty neat concept you've got there. It's very similar to Paul Richards "Hellchick" concept. http://www.autodestruct.com/images/hellchick4.jpg (http://www.autodestruct.com/images/hellchick4.jpg)
Revliss
02-07-2007, 11:13 PM
That's a pretty neat concept you've got there. It's very similar to Paul Richards "Hellchick" concept. http://www.autodestruct.com/images/hellchick4.jpg (http://www.autodestruct.com/images/hellchick4.jpg)
ya that part of the ref come from,and sine all demon look the same succubus (http://upload.wikimedia.org/wikipedia/commons/thumb/6/6b/Succubus_bracket_02.jpg/423px-Succubus_bracket_02.jpg) , the stag from greek leagen.
here the idea that use to be till it get sour.. 4 arms and nude did not work
http://img292.imageshack.us/img292/6060/hellchick1ad0.png
adamlane
02-08-2007, 01:16 AM
lookin good man, nice one
ScudzAlmighty
02-08-2007, 01:36 AM
wow, four arms and nude really doesn't work at all,
i like the design so far, but it does look awfully close to the one Ivars mentioned, i think you're going to have work really hard to keep people's minds off that.
good luck though
and considering most of us haven't even started modeling yet, you probably don't need to model that much faster...
Revliss
02-08-2007, 01:50 AM
well i need to model a little faster cos .... don't have a wacom for Zbrushing the body,and i don't know if i can get one in time..which is not halping . so i have to model the hipoly model in max then add all the small detail usong photoshop. :sad: which is a hell lot of work.
as for the concept i may be drooping the face for some thing that look a bit Elf and lost the fice spike. just for out she not a dragon or a fish..:shrug: right now i realy have a bit of troble off getting the weapon to look right
gu1tarfreak
02-08-2007, 02:01 AM
Hey revliss, doing good, I cant wait to see it finished, mines up under spartan_117, or just here (http://forums.cgsociety.org/showthread.php?p=4181899#post4181899)
Revliss
02-08-2007, 01:42 PM
a little up date no i go back to the weapon
http://img116.imageshack.us/img116/448/bodybase7ul5.png
http://img116.imageshack.us/img116/7779/bodybase8rd5.png
coCoKNIght
02-08-2007, 03:08 PM
looking goog so far :thumbsup:
Revliss
02-08-2007, 03:35 PM
here the weapon
http://img172.imageshack.us/img172/7425/hellchickweapon2jv5.png
madshooter
02-08-2007, 04:47 PM
Very nice promising concept,:thumbsup: Great start on modeling, All the best buddy:thumbsup:
Revliss
02-09-2007, 04:12 PM
a bit of progers i think?? maybe maybe not
http://img261.imageshack.us/img261/9416/bodybase9hx9.png
http://img406.imageshack.us/img406/8089/bodybase10qn9.png
Avace1
02-09-2007, 04:30 PM
I'd call that progress, looking forward to seeing how it shapes up ;)
MasterV12
02-09-2007, 04:45 PM
Looking good so far yo, keep up the good work! What are you up to in tri count?
Revliss
02-10-2007, 09:29 AM
poly count about there
http://img144.imageshack.us/img144/7214/bodybase11uc0.png
tastatura
02-10-2007, 09:39 AM
interesting stuff here, i like the idea and the design of the staf, yea the succubus is very know in mithology and in the games even in world of warcraft they include the sucubus ;)
so i think that you can make your own version of it with personal creativity twist in the design, i just hope you will make her very sexy :D
Revliss
02-10-2007, 01:29 PM
did a little otimising on the head lower down a bit on the head poly count
http://img267.imageshack.us/img267/7439/bodybase12iw3.png
http://img264.imageshack.us/img264/9862/bodybase13mj4.png
Revliss
02-11-2007, 02:21 PM
DDAAAAHHHH ! UVW layout is evil Evil very Evil ... at list i got over this one
http://img174.imageshack.us/img174/419/headuvwsmallbc8.png
hi Lee, your concept looks great and model looks good so far.
my only crit would be that she looks a little too inclined towards the evil side. remember that polycount is the evil one, we cant join them :twisted:.
Revliss
02-12-2007, 01:31 PM
ok did some Zbrushing ok that not the best i still a n99b with Zbrush, and with out a wacom that did not help....
http://img144.imageshack.us/img144/9571/bodybase14zbrushxc8.png
Robert-Fletcher
02-12-2007, 09:17 PM
looks like it needs some pinching to tighten up the forms, also the horns look a little flat internally
Revliss
02-13-2007, 02:24 PM
here the head with nor mal map
http://img127.imageshack.us/img127/6082/bodybase16vs0.png
http://img366.imageshack.us/img366/8153/bodybase17fd3.png
http://img258.imageshack.us/img258/3807/bodybase18ei7.png
http://img393.imageshack.us/img393/8526/bodybase19sf5.png
Revliss
02-13-2007, 03:46 PM
head texture testing
http://img254.imageshack.us/img254/885/bodybase20zq7.png
polygonwarrior
02-13-2007, 03:49 PM
I liked your concept.surely would follow ur thread.:thumbsup:
mabuffaloe
02-13-2007, 05:52 PM
Very cool concept and a great start to the modeling! I can't wait to see how this turns out :)
jbrophy
02-13-2007, 06:08 PM
Pretty fast work. On to texturing already, amazing. I am still trying to come up with an idea :P
Revliss
02-14-2007, 11:19 PM
i re rander out the normal map here have not realy stadet re texturing her yet
http://img263.imageshack.us/img263/6055/bodybase21cj9.png
http://img249.imageshack.us/img249/8661/bodybase22tq4.png
Revliss
02-15-2007, 12:17 AM
just come up with a name for my waepon "kuan tou tau" do not look up what that is in chinese. cos then it be too funny to be taken seriously
Revliss
02-15-2007, 12:00 PM
fix the normals
http://img66.imageshack.us/img66/5933/bodybase23ua3.png
Revliss
02-15-2007, 04:00 PM
trying to fack SSS , by painting it in my texture
http://img264.imageshack.us/img264/3645/bodybase24lm4.png
Revliss
02-17-2007, 11:45 PM
not much progeses
http://img117.imageshack.us/img117/5453/bodybase26zz2.png
SeanB
02-18-2007, 12:16 AM
Looking good. Can't wait to see what kind of sassy poses she can pull off. That neck collar looks a touch big, perhaps it makes her less feminine? Probably too early to tell.
Revliss
02-19-2007, 05:06 AM
hmm this my look like a good idea
http://img404.imageshack.us/img404/8049/hellchick1hoofiz5.png
Revliss
02-19-2007, 02:59 PM
ok i gotthe Hoof here mdel out next is Zbrushing it...
http://img69.imageshack.us/img69/5690/bodybase27sj8.png
Revliss
02-22-2007, 11:01 PM
meorw on the legs
http://img440.imageshack.us/img440/8678/bodybase29kz0.png
Revliss
02-23-2007, 12:59 PM
http://img145.imageshack.us/img145/8086/bodybase30vt8.png
AAAAHHHHH too close to the poly limit O.o
Revliss
02-25-2007, 12:05 AM
too cloce to the poly limit now :(
http://img339.imageshack.us/img339/259/bodybase31xd4.png
hi Lee, this is coming along nicely. however, your normal maps look a tad bit distorted or less defined. what method are you using to create the normals? btw, i think faking sss with color map is not a good idea since real sss changes with the direction of light. so i suggest not to go over board with it.
as for polycount, i think you can optimize many areas in the mesh. mostly look in areas that have almost a straight silhouette with more edges needed to define that area.
here are some areas i marked: http://img221.imageshack.us/img221/4769/optkk0.jpg
Revliss
02-28-2007, 01:54 PM
right now i am modeling her weapon then back to her ....
that if for the stones on the weapon
http://img186.imageshack.us/img186/5100/jadstonezbrushwm6.png
Revliss
02-28-2007, 03:51 PM
http://img386.imageshack.us/img386/3396/jadstone1ti4.png
inport to max
Revliss
03-01-2007, 11:55 AM
a bit of normal map test
http://img364.imageshack.us/img364/2007/jadstonenormal2ag3.png
Revliss
03-02-2007, 10:38 PM
weapon done
http://img119.imageshack.us/img119/4466/weapon2ai0.png
Revliss
03-04-2007, 09:37 AM
http://img95.imageshack.us/img95/9004/bodyzbrush2cl3.png
Zbrushing the body
Revliss
03-04-2007, 12:43 PM
http://img182.imageshack.us/img182/8004/bodyzbrush3ew8.png
http://img137.imageshack.us/img137/8013/bodyzbrush4zu6.png
ok i am done with Zbrushing i be adding in the detail inphotoshop
Revliss
03-06-2007, 02:40 PM
i render out the nomal map
http://img237.imageshack.us/img237/4011/body1vw9.png
http://img260.imageshack.us/img260/7083/body2qy1.png
Revliss
03-07-2007, 03:17 PM
i end up reabuilding the hipoly model and here the lowpoly with normal map
http://img49.imageshack.us/img49/4981/body3zn7.png
Revliss
03-08-2007, 01:27 PM
photoshop more detail into the normal map
http://img143.imageshack.us/img143/4578/body5dh0.png
zeke3d
03-08-2007, 05:26 PM
im also a fan of adding normal map details on top of already completed normal maps, it lets you really localize it and avoid, hitting or affecting other areas + you can multiply your efforts and repeat design elements. I like where this is going thus far but I would remove the scar looking bit on the front of her quads, it doesnt seem to be working for ya.
Revliss
03-09-2007, 07:53 AM
ok i am most liky chainging the head to this
http://img154.imageshack.us/img154/1313/headyl6.png
vrapp
03-09-2007, 02:02 PM
The new head design looks much better!
I think you will want to keep the lowpoly a bit sharper in its general design, looks a bit blobby right now.
Revliss
03-10-2007, 12:45 AM
ok thx for the tip :D
here the Zbrush model
http://img241.imageshack.us/img241/7255/newheadzbrushnv7.png
Revliss
03-27-2007, 07:30 AM
here the final
http://img265.imageshack.us/img265/6663/butyls1.jpg
mattcoombe
03-29-2007, 03:32 AM
Congratulations on finishing! Good work :)
CGTalk Moderation
03-29-2007, 03:32 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.