PDA

View Full Version : Problem with my bumpmap


Nas-T
02-05-2007, 11:26 PM
hello, ive textured a model, and made a bumpmap. Most of the bumpmap are just 1 pixel black lines.
In game, or when rendering, the bump effect looks a bit.. well weird.. its not just a line.. well.. look for yourself... Is there any way to fix that? (Look at all the edges)
http://img176.imageshack.us/img176/1889/bumpproblemcz7.jpg

soulburn3d
02-06-2007, 01:51 AM
Try increasing the size of your bump map, it may be a resolution issue (ie, your bump map is too small). This will mean your bump lines should be larger that 1 pixel wide.

What 3d software and renderer are you using?

- Neil

Nas-T
02-06-2007, 12:54 PM
I am using 3DSMax and was using the standard renderer (F9)

But indeed... it seems, that after i have softened the lines .. those ugly effects decrease...

soulburn3d
02-06-2007, 10:38 PM
Ah, ok then. Well, glad it's looking better, but max's scanline renderer has always had problems getting clean bump maps. For an article discussing the subject, go here...

http://www.neilblevins.com/cg_education/brazil_bumpmaps/brazil_bumpmaps.htm

Unfortunately, if you want crisp but alias-free bump, you'll probaby have to go with a different renderer, such as brazil.

- Neil

Nas-T
02-07-2007, 02:52 AM
Ok , thanks for the hint and your help :) .

CGTalk Moderation
02-07-2007, 02:52 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.