oktawu
02-04-2007, 02:54 PM
does anyone know if the tail chain with all those spring dynamic ops, can collide with objects, or at least if it can receive certain limits in its motion.
i know there are ways of doing it with hair curves, but i was particularly interested in the
tail chain, as it provides alot of control from the anim perspective, though i cant find a way to fix this issue.
no matter what i do it just goes straight through any geometry, and i cant find any controls for collisions and such (obviously since its just a skeleton chain) but im still hoping there's a way.
anybody any ideas?
i know there are ways of doing it with hair curves, but i was particularly interested in the
tail chain, as it provides alot of control from the anim perspective, though i cant find a way to fix this issue.
no matter what i do it just goes straight through any geometry, and i cant find any controls for collisions and such (obviously since its just a skeleton chain) but im still hoping there's a way.
anybody any ideas?
