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View Full Version : can rhino do this? surface editing


terrordemon
02-04-2007, 02:32 AM
can rhino edit surfaces in the way that i want? here is how i would like it to do:

i want to be able to create a surface of a certain size, set the amount of control points (or edit points, i dont know which), and then edit the surface as a continual surface with continuity. What i mean by this is i want to be able to pick a point on the surface (or group of points) and drag those points to a certain dimension. i want all of the points around it to move as well in proportion (in some way) to those selected points that were moved

i need this ability to design a vertical landscape for a school project. if there is another program that would do this better, please feel free to share the name so i can look into it

thanks a ton for whatever help comes out of this :)

kiwi8
02-14-2007, 12:16 PM
yes kinda, also cinema4d hypernurbs would work great too; but if you need very strict measurements as height rhino will work fine.
make a line outline of whatever, use patch command set uv segments divides the surface with trangles/boxes, then make control points viewable and you can drag any point to a specific height and it will flow with the rest of the plan. like slik on tits.

but as i read more carefully you want the other points to move in conjunction, cant do it automatically in rhino but you can select bunch of point and move them and slowly unpick certain point and move them further. little pain the butt the benefit is you get a very precise landscape. If this isnt much of a concern I would suggest you use cinema4d clothes function. Which will drape a cloth over a 3d element and create the landscape you want. Had to do this for a project and it takes (alot) of tweaking to get a right effect and if your scene is large it takes forever to do cloth simulations and render, but the benefit is that you can render with more options, almost not worth it actually.
gl

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