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Drevlin
01-31-2007, 01:52 AM
Heya, new to these hoods.
Heres a map I've made for the RO-mapping contest that ends in a few hours.
Almost 100% custom content, just using a few props and trees that came with the game - no point in reinventing the wheel, right?

http://www.lidstrom.nu/tomas/R1-Shot1.jpg

http://www.lidstrom.nu/tomas/R1-Shot2.jpg

http://www.lidstrom.nu/tomas/R1-Shot3.jpg

http://www.lidstrom.nu/tomas/R1-Shot4.jpg

http://www.lidstrom.nu/tomas/R1-Shot5.jpg

Hourences
01-31-2007, 08:03 AM
Nice drev, looks good. The general indoor archi is a little generic and a bit messy tho. A lot of pillars and bars but it doesn't feel as if it has a system behind it. I also have trouble to see what it is, it looks more sci fi than ww2. Outdoor looks more realistic.

Drevlin
01-31-2007, 12:19 PM
Thanks Hour :)
The idea behind the place was that a group of russian soldiers found this skeleton of a former industrial complex and patched it up using planks and metal scraps to protect them from the cold russian winter winds.
The messyness is on one part there because of the patchwork the russians put in, but also to obscure the view so the close combatans using SMGS will have a chance - it works rather well.
Thanks for the comment :)

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