Mavmaramis
01-29-2007, 05:30 PM
I have designed two variant illuminated shop signs .
http://www.flickr.com/photos/75077089@N00/373549224/
The hemisphere is attached to the wall and the sign part sticks out over the pavement.
Edit: Don't ask me what fonts I used as splines to create the text, I have no idea. The upper sign was created 13/4/2000 and the lower 3/5/2000
In both cases above the text within the squashed sphere is the only source of light.
I already have the both objects in .c4d format
There seems to be no way to scale the light source in only one axis as an Omni (in this case along the Y axis) to fit the shape of the squashed sphere.
I have also tried making the light source a Tube but this did not work either.
Can anyone suggest a way to create this effect.
http://www.flickr.com/photos/75077089@N00/373549224/
The hemisphere is attached to the wall and the sign part sticks out over the pavement.
Edit: Don't ask me what fonts I used as splines to create the text, I have no idea. The upper sign was created 13/4/2000 and the lower 3/5/2000
In both cases above the text within the squashed sphere is the only source of light.
I already have the both objects in .c4d format
There seems to be no way to scale the light source in only one axis as an Omni (in this case along the Y axis) to fit the shape of the squashed sphere.
I have also tried making the light source a Tube but this did not work either.
Can anyone suggest a way to create this effect.
