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View Full Version : New Expression: Snap2Ground [R10 only]


c4d-jack
01-29-2007, 10:11 AM
Hi,

I have built a new expression: Snap2Ground.

Its purpose is to stick objects to the surface of another object. Some of you will think, that's exactly what the great OBAN expression does, but mine is different: First of all, you don't need ThinkingParticles. Instead of getting lot's of instances, you simply put objects which should be snapped in a group. Then you can move them around on the surface with the move tool.
Offset from surface and heading can be altered. In addition to this, you can apply some chaos to the objects by varying their rotation and scaling.

All in all, it's a good tool for placing objects (e.g. like stones, trees, cars etc) on the ground.

Download here:
http://www.c4d-jack.de/html/downloads/dl_exp_modelling.html

There's no manual, but since there are only few parameters, you'll get it :)

Greetings,
Jack

Srek
01-29-2007, 11:57 AM
Sounds like it does what also can be achieved with the constraint tag if you have MOCCA 3.
Cheers
Björn

c4d-jack
01-29-2007, 12:41 PM
Hi Björn,

hm, right, I have Mocca3 but didn't have the time yet to study it in depth.
Anyway, this expression may be an alternative for users who don't own Mocca.

Greetings,
Jack

georgedrakakis
01-29-2007, 03:46 PM
hi c4d-jack,
thanks for Snap2Ground (and also for quick dimension tools)
it sounds great!

LucentDreams
02-01-2007, 08:30 PM
Hi Björn,

hm, right, I have Mocca3 but didn't have the time yet to study it in depth.
Anyway, this expression may be an alternative for users who don't own Mocca.

Greetings,
Jack
well that would be bjrons fault for mentioning mocca 3 when its in the core.

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