Stone3D
01-29-2007, 07:17 AM
Hi,
I have a problem concerning how to use all the different layers inside Photoshop.
I modeled a cartoon figure in C4D. For a test render I put in a floor- and background object and gave them both a compositing tag to get a nice white fore/background. I also used a 3 light setup (Area lights), giving one of them shadow (also area).
Never worked with the multipass option before so I thought I gave it a try. I followed the right setup conform the manual instructions. I used almost all option-passes; Ambient, Diffuse, Shadow, RGBA, Specular, Ambient Occlusion (Yes I have the AR module!), the seperate lights option and even brought in an Object buffer for the main character, etc. After al this I started the render (in PSD format).
When the render was finished, I opened the Multipass render in Photoshop and yes I have all the layer passes.
But the strange thing is; the cartoon figure is not surrounded with a nice white floor/background as it supposed to be, but with a black background and a greyish floor...?
When playing around with all the multipass-layers I discover that the black/grey floor/background is caused by the many black passes. But, when I deactivate these layers I to get the white back again, al the effects like specular, Diffuse etc. disappear. I understand I need these layers to keep a good render and to be able to adjust the layers, but how do I get my white background and floor back?
I sincerely hope that people with more experience in working with Multipass-layers inside Photoshop can help me to understand the basics or can re-direct me to some clear tutorials about multipass in PS.
Thanks for any help in advance!
Stone3d
I have a problem concerning how to use all the different layers inside Photoshop.
I modeled a cartoon figure in C4D. For a test render I put in a floor- and background object and gave them both a compositing tag to get a nice white fore/background. I also used a 3 light setup (Area lights), giving one of them shadow (also area).
Never worked with the multipass option before so I thought I gave it a try. I followed the right setup conform the manual instructions. I used almost all option-passes; Ambient, Diffuse, Shadow, RGBA, Specular, Ambient Occlusion (Yes I have the AR module!), the seperate lights option and even brought in an Object buffer for the main character, etc. After al this I started the render (in PSD format).
When the render was finished, I opened the Multipass render in Photoshop and yes I have all the layer passes.
But the strange thing is; the cartoon figure is not surrounded with a nice white floor/background as it supposed to be, but with a black background and a greyish floor...?
When playing around with all the multipass-layers I discover that the black/grey floor/background is caused by the many black passes. But, when I deactivate these layers I to get the white back again, al the effects like specular, Diffuse etc. disappear. I understand I need these layers to keep a good render and to be able to adjust the layers, but how do I get my white background and floor back?
I sincerely hope that people with more experience in working with Multipass-layers inside Photoshop can help me to understand the basics or can re-direct me to some clear tutorials about multipass in PS.
Thanks for any help in advance!
Stone3d
