Pesto
01-27-2007, 05:42 PM
Hi all,
Well I modelled this thing as two separate objects. The bottom part as a spline, the top as a primitive with extra segments. I then used the Connect command to be able to animate them together. While animating, I noticed that the block on top wasn't as smooth during deformations as I would like. I added a Hybernurbs object but it effects the lower half unfavorably (changes the shape). It did however create the proper smoothness for the top block. I then created a selection set for the block figuring I could selectively subdivide it but it doesn't seem to help. So my question is how do I subdivide just the block? Should I have taken this into account before connecting them?
Pesto
Well I modelled this thing as two separate objects. The bottom part as a spline, the top as a primitive with extra segments. I then used the Connect command to be able to animate them together. While animating, I noticed that the block on top wasn't as smooth during deformations as I would like. I added a Hybernurbs object but it effects the lower half unfavorably (changes the shape). It did however create the proper smoothness for the top block. I then created a selection set for the block figuring I could selectively subdivide it but it doesn't seem to help. So my question is how do I subdivide just the block? Should I have taken this into account before connecting them?
Pesto
