mmaarrttiinn
01-26-2007, 05:40 PM
Can anybody give me an advice, how to learn more about the way maya is solving physical simulations (Books, Tutorials, other hints)
I want Maya to solve the 3-dimensional diffusion equation. This means mathematically solving an 3 dimensional partial differential equation for each time step. I´m interested how such equations can be implemented in Maya and how the solvers operate.
:shrug:I would also like to know, how solvers for rigid body collisions operate, because I have some problems with a simulation that I regarded as quiet uncomplex. 10 polygonal spheres in a box (Boolean Difference of two polygons) making elastic -non energy consuming- collisions with each other(active rigid bodies) and with the walls of the box (passive rigid body). At certain shapes of the box (that contains the spheres) there is the problem that interpenetration of spheres with walls of the box occour and after sufficient time of simulation some spheres are leaving the box going right through the wall. Solving Method is Runge Kutta, step size is as small as possible. Can somebody help me?
Thank you.
I want Maya to solve the 3-dimensional diffusion equation. This means mathematically solving an 3 dimensional partial differential equation for each time step. I´m interested how such equations can be implemented in Maya and how the solvers operate.
:shrug:I would also like to know, how solvers for rigid body collisions operate, because I have some problems with a simulation that I regarded as quiet uncomplex. 10 polygonal spheres in a box (Boolean Difference of two polygons) making elastic -non energy consuming- collisions with each other(active rigid bodies) and with the walls of the box (passive rigid body). At certain shapes of the box (that contains the spheres) there is the problem that interpenetration of spheres with walls of the box occour and after sufficient time of simulation some spheres are leaving the box going right through the wall. Solving Method is Runge Kutta, step size is as small as possible. Can somebody help me?
Thank you.
