kwabbott
01-25-2007, 09:21 PM
I'm trying to use the Voice Device in MotionBuilder to do some live facial animation. What I want to do it create some flat faces textured with photograhs in the basic mouth positions and switch between them using Voice. This should give a kind of a choppy stop-motion feel to the face.
So far I have been unable to find a way to get the textures to swap with the simple face mesh. MotionBuilder seems to completely ingnore the Morpher Modifier from 3DS Max. I've looked for a workaround in MB, like altering the opacity of a textures based on the output of the Voice device, but nothing seems to give me enough control.
Anyone have any ideas on how to achieve this?
thanks
Kevin Abbott
So far I have been unable to find a way to get the textures to swap with the simple face mesh. MotionBuilder seems to completely ingnore the Morpher Modifier from 3DS Max. I've looked for a workaround in MB, like altering the opacity of a textures based on the output of the Voice device, but nothing seems to give me enough control.
Anyone have any ideas on how to achieve this?
thanks
Kevin Abbott
