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proton
02-21-2003, 05:59 PM
Convert tris to quads....:bounce:

Intel Plug:

http://www7.wisnet.ne.jp/~dprj/lw_tips/files/fiathama/M_TrigonsX-i-1_00_2.zip

LScript:

http://www7.wisnet.ne.jp/~dprj/lw_tips/files/fiathama/M_TrigonsX.zip

Page:

http://www.dproject.com/lw_plus_e.htm

policarpo
02-21-2003, 06:07 PM
FINALLY FINALLY FINALLY! I can save my mouse finger! WOO HOO!:buttrock:

proton
02-21-2003, 06:10 PM
lots of other goodies on that page

oxygen_77
02-21-2003, 08:10 PM
Thanks for the links!

Joril
02-21-2003, 11:53 PM
Actually, I had that plug for some time now :shrug:

proton
02-21-2003, 11:54 PM
so why were u keeping it all to urself.....I better keep an eye on u:shame:

Joril
02-21-2003, 11:59 PM
lol
There's alot more than will meet your eye :p

Anyway,
Grind my polygons, Proton :p
(Hey, I never thought I was going to say that to you someday ;))

I actually got the link to it right here on the Lightwave Forum, it has been posted before.

SplineGod
02-22-2003, 03:08 AM
merge trigons has been around for awhile but it was an lscript that could slow down on larger objects. Since then others have come out that hopefully are faster. :)
Thanks William. :)

mattc
02-22-2003, 11:47 AM
I've been using MergeTrigonsX for a while in concert with FI's Normal Corrector. The NormalCorrect is extremely handy since MergeTrigons often creates a few non-planars and flipped polys.

Works extremely well in the first stage of optimizing geometry that's come from Max.

Regards
Matt

E_Moelzer
02-22-2003, 12:18 PM
This merge trigons sounds like a realy great plugin!
CU
Elmar

rickycox
02-22-2003, 12:20 PM
Well don't hold back on us now Larry what's the name of these new plugs :-)

-mindcache-
02-22-2003, 01:02 PM
I beleive he was refering to the updated versions of the same plug.

policarpo
02-22-2003, 06:20 PM
well i've been using it since the 70's when i was released from the confines of my limitations.:beer:

Hellbring
02-26-2003, 05:39 AM
the plugin doesnt seem to be doing anything :| is it something that goes through the whole model and converts all tris to quads or do i have to select things?

xasteycracker
02-26-2003, 01:57 PM
thanks proton for this link it can help me and my friend when we have to edit our models. Quads are the Best:thumbsup:

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