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mickatt
02-21-2003, 11:02 AM
Hi everybody

It's been a long time that I have post a pic in this great forum....;)

I made one of my favourite car The BMW X5

I hope that you like it ...

mickaelhttp://mickael.attia.free.fr/images/bmw/full_shade.jpg


http://mickael.attia.free.fr/images/bmw/X5_shade18.jpg


http://mickael.attia.free.fr/images/bmw/X5_shade19.jpg

and some details


http://mickael.attia.free.fr/images/bmw/X5_shade10.jpg

http://mickael.attia.free.fr/images/bmw/X5_shade9.jpg


thanks for your reply

WChestnutt
02-21-2003, 11:41 AM
thats a really nice car!!!

What was it modeled in??

Thanks,

will

Da-Jackel
02-21-2003, 11:45 AM
wow the modeling is really really great looks pretty accurate but i think u can improve the texture abit but i have to say its realy great o and by the way how did u make the seems (cuts) in the car body ? i really want to know
great job :thumbsup:

Soljarag
02-21-2003, 02:07 PM
looks great :thumbsup:

i always find it hard to texture lights, how'd you do the back lights that good?

Krep Suzeth
02-21-2003, 02:56 PM
Nice job !
It's a Renault 4 "Savane" model, isn't it ?
I prefer the blue one ;)
Tell us about your modeling and lighting, how did you do ?
What about posting a wireframe ?


Krep

:beer:

teh fury
02-21-2003, 02:59 PM
Very nice, the modeling looks awesome:thumbsup:

mickatt
02-21-2003, 03:28 PM
thanks for your reply guys !

unknown limit : I modeled the car with 3dsmax 4 and 5.0 and rendered with the Incredible Vray rendering engine

Da-Jackel : thanks for your comment .there is no texture on the car only hdri reflection...for the modeling I use the polymeshtools for 3dsmax4.2 (but they are integrated on max 5.0

I did an edge chamfer and extrude it (sorry for my english)

I put a close up wireframe view

Soljarag :I modeled the light like the real life with transparent refraction and a bump maps.

Krep Suzeth :hi krep how are you it s a pleasure to see you again!!!!

Error404
02-21-2003, 08:21 PM
The tail lights kill it IMO.

Nice model tho!

Daniel
02-23-2003, 02:49 AM
Nice BeeeeMmmmmmmmmWwwwwww :)

The Model looks cool and finished. The only thing U have to fine tunne are the surfaces.

For example the taillights, U show a nice detail shot so I can see what's missing. It's first a litle gab between the body and the light. Some Taillights have a black outside border, I'm not sure with the X5.

And also try to find pics where U can read the litle nummbers and brands which are on the light. Or just make oyur own. So that there is just something. Right now it's to empty.
The same with the headlights. Click here (http://www.mediastudio-graz.com/daniel/temp/headlighttest.jpg) to see a headlight test I made some month ago.

What's next, the tires. Hmmm, very dark!!! Fix that, use a dark grey, and also add glossines. Not much just a litle.


If you are using 3DMax 5. Why aren't you use the build in radiosity engine???

okay, finished and tired. ;)
Cya.

Krypton
02-23-2003, 04:25 AM
Very nice model.

Only critique I can give would be to add more contrast between the tires and the body of the BMW. Other than that it looks great.

aenema
02-23-2003, 11:10 AM
great model, the rims are very good too :thumbsup:

phoenix2k
02-23-2003, 01:29 PM
wow nice model...

why are all the non textured car models always in this blue?? is that some kind of rendering preset or something? :).... 3Dluvrs grid does it like that too ;)....

nose
02-23-2003, 02:31 PM
Hey looks pretty cool man! It's my favorite BMW too (after the M5 :drool: )

DAREONER
03-01-2003, 01:13 PM
de la bombe mikimike

Chrippe
03-01-2003, 03:55 PM
Good Work!!


:applause:

easyfrag
03-17-2003, 12:53 PM
'haluuuuuuuuuuut, ša tabasse Mik !!

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