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AnimG
01-19-2007, 06:51 PM
Hi all

I remember a tutorial somewhere (but can't find it for the life of me) that showed how to setup a fog like layer that would part away as objects passed through it then fill in again behind the object. I am after a similiar effect for ground fog, if anybody has some pointers it would be much appreciated.

Cheers
Anim

scrimski
01-19-2007, 07:11 PM
Try using the object or a low-poly proxy of it as a deflector to push away the particles or fog and add a small drag and maybe wind with turbulence following the deflector to attract the particles and to refill the empty space. Would be my try.

PsychoSilence
01-21-2007, 05:36 PM
afterburn has a void demon. look up the help file...and there are helpfiles available too!

kind regards

anselm

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