lashy
01-19-2007, 11:36 AM
hi all
As modelling for games involve very serious low poly tricks, i need help on one of those tricks.
I am using 3ds max 8. I am modelling a gun which is suppose to be low-ploy, so I want to know whether do i use any smoother like Turbosmooth or Meshsmooth or use smoothing groups to remove those visible hard edges and to make it look smooth.
As using Turbosmooth adds a lot of polys which defeats the purpose of Low-Poly, and by using smoothing groups, the edges doesnt gets enough smooth.
So Is there any other way to make the model look smooth and also is Low poly.
Please Help !
Cgeers
Lashy
As modelling for games involve very serious low poly tricks, i need help on one of those tricks.
I am using 3ds max 8. I am modelling a gun which is suppose to be low-ploy, so I want to know whether do i use any smoother like Turbosmooth or Meshsmooth or use smoothing groups to remove those visible hard edges and to make it look smooth.
As using Turbosmooth adds a lot of polys which defeats the purpose of Low-Poly, and by using smoothing groups, the edges doesnt gets enough smooth.
So Is there any other way to make the model look smooth and also is Low poly.
Please Help !
Cgeers
Lashy
