IckisMonster
01-18-2007, 05:59 PM
Hello.
I'm trying to create a single stone, see this picture for some idea:
http://www.actioninengland.gb.com/EnglandPictureFolder/Hadrian's%20Wall.jpg
I'm not able to get the geometry quite right. Here's what I've tried so far. The things I'm mentioning may be more 3d max orientated. However I'm positive that the general technique can be applied to any modelling program.
1) Create a box and convert to edit poly.
2) Add a noise modifier with the settings:
Fractal - Roughness 1
Fractal - Iterations 10
Strength X - 1
Strength Y - 1
Strength Z - 1
Although this appeared to make the edges waaaaay too sharp:
[img=http://img257.imageshack.us/img257/1641/attempt1np1.th.jpg] (http://img257.imageshack.us/my.php?image=attempt1np1.jpg)
When I put a mesh smooth on it makes the edges a bit too noticable:
[img=http://img401.imageshack.us/img401/4571/attempt2ta0.th.jpg] (http://img401.imageshack.us/my.php?image=attempt2ta0.jpg)
So, I tried the above steps, but once I created the editable poly I chamfered the edges and tried the above, but this came out:
[img=http://img260.imageshack.us/img260/3078/attempt3mt8.th.jpg] (http://img260.imageshack.us/my.php?image=attempt3mt8.jpg)
Does anybody have any pointers that may help?
Thanks!
IM
I'm trying to create a single stone, see this picture for some idea:
http://www.actioninengland.gb.com/EnglandPictureFolder/Hadrian's%20Wall.jpg
I'm not able to get the geometry quite right. Here's what I've tried so far. The things I'm mentioning may be more 3d max orientated. However I'm positive that the general technique can be applied to any modelling program.
1) Create a box and convert to edit poly.
2) Add a noise modifier with the settings:
Fractal - Roughness 1
Fractal - Iterations 10
Strength X - 1
Strength Y - 1
Strength Z - 1
Although this appeared to make the edges waaaaay too sharp:
[img=http://img257.imageshack.us/img257/1641/attempt1np1.th.jpg] (http://img257.imageshack.us/my.php?image=attempt1np1.jpg)
When I put a mesh smooth on it makes the edges a bit too noticable:
[img=http://img401.imageshack.us/img401/4571/attempt2ta0.th.jpg] (http://img401.imageshack.us/my.php?image=attempt2ta0.jpg)
So, I tried the above steps, but once I created the editable poly I chamfered the edges and tried the above, but this came out:
[img=http://img260.imageshack.us/img260/3078/attempt3mt8.th.jpg] (http://img260.imageshack.us/my.php?image=attempt3mt8.jpg)
Does anybody have any pointers that may help?
Thanks!
IM
