maddav99
01-18-2007, 03:52 PM
Is there a way to set up a seperate pass for GI in the rnder channels. I know I can just create a new and seperate pass, but I'd prefer to be able to just render it out with all my pther channels in one pass.

View Full Version : Global Illumination Pass in Render Channel
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maddav99 01-18-2007, 03:52 PM Is there a way to set up a seperate pass for GI in the rnder channels. I know I can just create a new and seperate pass, but I'd prefer to be able to just render it out with all my pther channels in one pass. |