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Technofreak
02-20-2003, 07:38 PM
just wondering if theres anyway of clearing certain history nodes while keeping others? for ex: i have an old model with blendshapes on it which im remodelling but dont want to del the shapes by clearning history....after a while of modelling on it it gets chunky so i need to clear the tweaks but not the blendshapes themselves....

i know i can always make the shapes on this model and duplicate all of them out ...then reapply ..but that would take some time and id have to do it again and again after heavy modification

any help is appreciated
:hmm:

mark_wilkins
02-20-2003, 07:41 PM
Hmm. I usually just pick the object, open up the Hypergraph, click "up and downstream connections," and delete the connected history nodes by hand. This might be cumbersome if you have a LOT of stuff in your scene file though.

-- Mark

sedric
02-20-2003, 08:01 PM
you may want to check out this thread, it goes over this issue in greater detail.

http://www.cgtalk.com/showthread.php?s=&threadid=44240&highlight=hypergraph

hope this helps,


sedric

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