vertigo
01-16-2007, 01:05 PM
Hello everyone!
Is it possible to determine an Afterburn particle system as (in)visible to camera, (in)visible to reflections/refractions, etc? Or not, because of the nature of Afterburn as Render Effect?
Thank you! :)
Greets
vertigo
Is it possible to determine an Afterburn particle system as (in)visible to camera, (in)visible to reflections/refractions, etc? Or not, because of the nature of Afterburn as Render Effect?
Thank you! :)
Greets
vertigo
