View Full Version : Making backfaces visible
edgework 01-16-2007, 04:49 AM I'm new to modo, just finishing the evaluation and will most likely purchase a license. Still have a few questions. Such as, is there a way to make polygon backfaces visible? I've combed the preferences, the documentation, the menus... no luck. I would hope there's a toggle switch somewhere to let me choose visible or otherwise as I need.
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FerryvD
01-18-2007, 08:01 AM
Best way is to turn on double sided in your shader.
edgework
01-18-2007, 12:07 PM
Thanks. Takes a while to find where everything is located.
CaptainObvious
01-18-2007, 01:35 PM
Best way is to turn on double sided in your shader.
In your material, actually. But yeah, that's the best way.
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