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sigma
02-20-2003, 12:30 PM
Anyone whos interested in Exporting Static Meshes to Unreal Editor 2.0, check this out.

Besides skeletal animation it now also allows for easy staticmesh export ( including smoothing group conversion, and automatically combining all scene materials into the ASE as if they're one big multi-sub material ) - the static mesh export window comes up with the 'axmesh' MEL command and should be self-explanatory.

News from: http://www.beyondunreal.com

New ActorX export

ActorX Tools for Maya 4.0 (http://udn.epicgames.com/pub/Content/ActorX/ActorXTool_Maya40_212.zip)

ActorX Tools for Maya 4.5 (http://udn.epicgames.com/pub/Content/ActorX/ActorXTool_Maya45_212.zip)

M_Orlich
03-21-2003, 09:01 PM
Does anyone know if Actor X or unEditor is better?

m

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