View Full Version : file->mib_texture_filter_lookup->file (mad_useMRTex.mel)
smaragden 01-15-2007, 03:31 PM This script converts file node between Mayas file node and mental rays filtered file nodes.
It supports tiling rotation and the other transformation attributes of the maya file node.
http://blog.madcrew.se/images/fileConversionGraph.gif
Get it here (http://blog.madcrew.se/index.php?entry=entry070115-161735)
Enjoy
/Smaragden
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wizzackr
01-15-2007, 03:36 PM
:thumbsup: thanks a lot, smaragden - great work!
smaragden
01-22-2007, 11:12 AM
I've created a simple UI for the script.
http://blog.madcrew.se/images/use_MRTexScreen.gif
Blog entry (http://blog.madcrew.se/index.php?entry=entry070115-161735)
/Smaragden
JasonA
01-23-2007, 04:52 PM
hey this is a great little script, thanks! :thumbsup:
One request, if its not too much trouble to add in. Is there a way to add a switch to the command line to control the filtering when going between them?
For instance, I almost always use mipmap file filtering when using the maya render nodes, and when I run your script back and forth everything gets reset to Quadratic. I have to go through every file node manually to reset it.
regardless, thanks again for this its really handy!
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