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benlink
01-15-2007, 08:45 AM
Hello....I'm actually working on a little movie (I'm a student) and I'd like to have your advice concerning a thing...
I have to destroy a stopping....so it's the water which breaks it....and I'd like to know which solution is the best:
- destroy the stopping with reactor and then import the most important and huge meshes of it into realflow and then, I'll just have to create collisions with these meshes in realflow....but with this method the questions is: will we have the real impression that it's the water that is destroying the stopping?
- second solution, thanks to realflow dynamics, I can break the stooping all in realflow.......
I hope I've made myself clear and that you've understood my problem.
thanks

EyeDfy
01-16-2007, 01:03 PM
Are you talking about breaking a "dam"? I'd pre-cut the geometry in your 3d package, then take that into RF and let it do ALL the dynamics.

benlink
01-16-2007, 07:32 PM
thanks for your answer.....in fact I was afraid of the rendering time for such a thing...cause the dam has about....200 000 quads.....this is why I was afraid of taking it into realflow....
the other thing I'd like to know:
on the dam's sides, I've got some meshes which are cloths......and I 'd like to know if RF recognizes cloths or not.....

EyeDfy
01-17-2007, 04:09 AM
I am not sure about RF and cloth. If there is cloth interaction, then I'd do the hard geometry dynamics in RF, and then import that geom into your 3d package, and do the cloth sim in 3d.

benlink
01-17-2007, 08:28 AM
thanks you very much.
and concerning the high number of faces of my dam.....will it be too long to simulate?
should I only put the most important parts of my mesh into RF?

EyeDfy
01-17-2007, 09:42 PM
Rf can handle it, but it depends on your computer.

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