Per-Anders
02-20-2003, 04:54 AM
OK thought i'd quickly upload this while I remember, this new plugin just selects the surrounding planar polys of your selection. In other words you select a poly, use the plugin and it selects the plane that the poly is on.
Tolerance is based on the selection itself, so if you just select one poly, then it will only select surrounding polys that are absolutely parallel to that poly. If you select more poly's that aren't absolutely parallel, it will use the difference between the polys to determine the tolerance, in each axis seperately. Sometimes as a result you may need to run the plugin a couple of times to get the full plane if it's particually crumpled. See documentation for examples.
The plugin is available from the renderzone section of my website, go to the library area to download.
http://www.peranders.com/c4d8/
I hope some of you may find this useful.
Enjoy :)
Tolerance is based on the selection itself, so if you just select one poly, then it will only select surrounding polys that are absolutely parallel to that poly. If you select more poly's that aren't absolutely parallel, it will use the difference between the polys to determine the tolerance, in each axis seperately. Sometimes as a result you may need to run the plugin a couple of times to get the full plane if it's particually crumpled. See documentation for examples.
The plugin is available from the renderzone section of my website, go to the library area to download.
http://www.peranders.com/c4d8/
I hope some of you may find this useful.
Enjoy :)
