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View Full Version : Ferrari F50, Christopher Heier (3D)


enygma
01-11-2007, 09:45 PM
http://features.cgsociety.org/gallerycrits/40476/40476_1168555540_medium.jpg (http://features.cgsociety.org/gallerycrits/40476/40476_1168555540_large.jpg)

Title: Ferrari F50
Name: Christopher Heier
Country: Canada
Software: Maya

The Ferrari F50 has been my favorite car in recent history, replacing the F40 as a favorite. I had modeled this in maya, initially using reference images. After a little bit of modeling, I had scrapped the reference images and went with purely modeling from a reference die cast model sitting on my desk. The proportions aren't to spec what I would like, but it took me a while to get some of the finer details in, like the seats and seat cushions. The model was finalized and rendered in Maxwell Render. I did a few different versions, but found this to be my favorite.

FluKe73
01-12-2007, 05:37 AM
Im sorry to say that this is very far off from the real deal. Also the paintjob on the car is not at all looking like a car.

There is so many issues that you have go back and refine. I don't really know where to start. But you should pay more attention to details and proportions.

If i should mention anything i like it's the rims, they seem to bee modeled with som attention, but again the material on them doesn't look acurate.

Im sorry if i sound to hard on you.

enygma
01-12-2007, 05:43 AM
Not hard at all. You pretty much mentioned all of the particulars that I have a few issues with myself, but I appreciate the feedback.

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