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kyphur
02-19-2003, 08:10 PM
Hey, I'm doing an orient constrain to a sphere and two locators. I select my two locators first and then my sphere and then do the constrain. The only thing that seems to be affected is the rotate though. I can move the locators and the sphere doesn't move to close the gap and I can change the values of the constrain and nothing happens. I'm using the default settings in the orient constrain option box but nothing is happening. Any clues as to why? I've used this on my FK/IK switches and it works fine and have used this on another prop in my animation and it worked fine. For some reason now though it's all acting weird.


Kyph

goosh
02-19-2003, 08:13 PM
What you are talking about is pointConstraint.. not orientConstraint..

orient works only on the rotation of your locators.. while point works on the position

Good luck

Goosh

kyphur
02-19-2003, 08:20 PM
DUR! Sheesh, I feel stupid...


Thanks.

Kyph

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