dickma
01-11-2007, 04:18 PM
Hi Guys, I used an hour or more to get only a small portions of this render. And I am a bit worry about what I've do in texturing because it is too slow for me to do adjusting work in the render region.
Well I don't know if I set it wrong for the modeling. Is it something special if I do modeling glass with liquid like this one? (I only use one layer instead of two-flipping layers like LW in the glass object, the liquid layer is devived from the inner glass with a very little scaling) Standard Refraction index used, a little thing about the glass is that it's reflection is plugged with incidence.
Is the above modeling method right for glass with liquid?
What can I do for faster adjustment for doing glass?
Any suggestion or clues that can enhance the feeling of glass, plastic and liquid?
and also, is there a refraction index for plastic?
Well I don't know if I set it wrong for the modeling. Is it something special if I do modeling glass with liquid like this one? (I only use one layer instead of two-flipping layers like LW in the glass object, the liquid layer is devived from the inner glass with a very little scaling) Standard Refraction index used, a little thing about the glass is that it's reflection is plugged with incidence.
Is the above modeling method right for glass with liquid?
What can I do for faster adjustment for doing glass?
Any suggestion or clues that can enhance the feeling of glass, plastic and liquid?
and also, is there a refraction index for plastic?
