rebb
02-19-2003, 07:28 PM
Ok, so I'm trying to do the following :
Make a hole into an Egg-Shape ( made from NURBS-Sphere ) by using Boolean subtract with a NURBS-Cylinder.
Then i extrude the Trim-Edge and use the Round-Tool to round out the corner of the hole.
This is where the pain starts.
The render-tesselation of the trimmed Egg-Shape wont properly lign up with the tesselation of the rounded-corner-surface.
Its not fixable by adjusting the Tesselation manually, because the tesselation around the hole is absolutely non-uniformly spread.
Is there any way to get it to match up properly ?
:shrug: :shrug: :shrug:
Make a hole into an Egg-Shape ( made from NURBS-Sphere ) by using Boolean subtract with a NURBS-Cylinder.
Then i extrude the Trim-Edge and use the Round-Tool to round out the corner of the hole.
This is where the pain starts.
The render-tesselation of the trimmed Egg-Shape wont properly lign up with the tesselation of the rounded-corner-surface.
Its not fixable by adjusting the Tesselation manually, because the tesselation around the hole is absolutely non-uniformly spread.
Is there any way to get it to match up properly ?
:shrug: :shrug: :shrug:
