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nickscapp
02-19-2003, 06:21 PM
is it possible to create a true isometric views in studio max? [30/60/90]and if so how do i do it? I have been trying to do a isometric animation in max and then do some overlays in After Effects with some graphic I created and my angles are always off... what should I do?

Maven
02-19-2003, 08:19 PM
I thougt that was what "User" view was.

I'm probably wrong.

gaggle
02-19-2003, 08:24 PM
Yeah, User is an isometric viewport.

If you want the camera-version, make one, and check it's "Orthographic Projection" checkbox. And voilá, there be ye isometricness.

nickscapp
02-19-2003, 08:25 PM
you right, the "user view" is the isometirc view, but I was wondering if there is a way to get an exact 30 degree isometic view?

gaggle
02-19-2003, 08:33 PM
Oh right, ok.
Well.. rotate the camera 30 degrees down?

Maven
02-19-2003, 08:34 PM
You could use a line as a placement helper.

Make a straight line and rotate it 30deg. and then use align to get your camera on the line. check the orientation boxes and pivot boxes and xyz boxes.

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