kriscabrera
01-11-2007, 04:17 AM
Hey guys i am in need of help for my demo reel i am working on. I am not a character modeler i am a visual effects major but i was given an assignment in class to learn Z-Brush so i downloaded a base mesh of a head nothing fancy, i then took it into z_brush and modeled it into an old man, but i never laid out uvs, because i never leanred how to lay out uvs for characters, i am having some trouble with the topology of the mesh so i was wondering if anyone would like to volenteer in helping me out to fix my model and lay out my uvs. I want get some normal maps made from the high mesh but i think the mormal maps arent looking good because of the topology and because i have no uvs. I am just looking to get a basic spin around of the model in 3dsMax8 to show the detail of the finished model pores etc, i would really appreciate you guys help.
i will give you credits in my demo reel for helping me out
if you would consider helping me please email me and i will send you the file
thank you
Lanceefx@hotmail.com (http://forums.cgsociety.org/Lanceefx@hotmail.com)
i will give you credits in my demo reel for helping me out
if you would consider helping me please email me and i will send you the file
thank you
Lanceefx@hotmail.com (http://forums.cgsociety.org/Lanceefx@hotmail.com)
