View Full Version : Tricky "Character" ""rig""
01-10-2007, 01:15 PM
I have a character that is, well, "an egg".
Any ideas on how to "rig" or animate such a thing? Roll it about convincingly, for example?
01-10-2007, 04:38 PM
if it's an egg you should probably think about simulation. but if you realy need to animate it (put key frames on it) then animte it's rotation on the floor and hte pivot's position to prevent the egg from passing trough the ground. i'm sure that there are many other aproches.
01-10-2007, 06:40 PM
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