View Full Version : The Realism of Spheres, Raphael Rau (3D)

01-08-2007, 11:06 PM
http://features.cgsociety.org/gallerycrits/178675/178675_1168301163_medium.jpg (http://features.cgsociety.org/gallerycrits/178675/178675_1168301163_large.jpg)

Title: The Realism of Spheres
Name: Raphael Rau
Country: Germany
Software: CINEMA 4D, Photoshop

Hi there...

Iīve got that idea from my little nieces who store their
glass marbles in old film containers.

With this render i tried to get the most realistic result
with the C4D renderer. I used glossy reflections
and a lot of fresnel-shaders in the opacity and reflection
channnels of the different materials you see in this scene.

The lighting was done with one arealight and one filllight.
As you can see, I also used an areashadow.

The Reflections were done by putting illuminating planes
around the scene...

The Render took about 5h for 2048 x 1152 resolution.

I hope you like my little scene... Comments are most welcome!

01-09-2007, 11:23 AM
Looks good! Especially the tiny bubbles inside the marbles are pretty cool.
The reflection of the film containers is a little bit too strong, I think. It could be more glossy and a scratchy bumpmap on the surface would help to create a more realistic look.
But very nice scene! Well done! :thumbsup:

01-09-2007, 12:09 PM
Nice scene and render.

As okazaky said before:
"It could be more glossy and a scratchy bumpmap on the surface
would help to create a more realistic look."

But the overall effect is OK! Congrats! :)

Jomar Machado
http://forums.cgsociety.org/showthread.php?t=448421 (http://forums.cgsociety.org/showthread.php?t=448421) (ALPINE)
http://forums.cgsociety.org/showthread.php?t=409124(Porsche (http://forums.cgsociety.org/showthread.php?t=409124(Porsche) 356)
http://forums.cgsociety.org/showthread.php?t=355053 (http://forums.cgsociety.org/showthread.php?t=355053) (COKE)

01-09-2007, 12:35 PM
hi Raphael...
nice render.
i like the "dof" effect.


01-09-2007, 02:42 PM
Hi frame ;)

your render looks very realistic - good materials (especially the spheres).
Keep on the good work!

-The Butcher-
01-09-2007, 03:16 PM
Simple but well done, great work.

01-09-2007, 10:00 PM
Good job on the refractions.

01-09-2007, 10:21 PM
Thank you all for your kind replys.
I appreciate it a lot!

Thanks! Maybe I will rerender it with new
At the Moment i didnīt have a idea how
to do a scratches texture... maybe I might
setup a shader!

Thank you too... Iīm glad you like it.

Hi lemures... Itīs the original C4D blur...
I love it too. I yust love it rendering
with the great shaders C4D provides!

Wow thanks... Yeah... it indeed looks
very realistic... but as okazaky says...
it could be better.

@-The Butcher-:
Thanks I appreciate it!

Thx man... It wasnīt easy to get them
that way... moving iluminating planes
agound the 3D scene and prerender all
the time to get a feeling if the refl. looks

01-10-2007, 05:08 AM
Nice work mate on the realism, the wooden surface grabs my eye, very nicely textured:D

Everything else comes across nicely, mabey a tiny bit more detail in the black case tubes, like a really light bump map in the plastic to get some scratches

Otherwise Bravo:wavey:

01-10-2007, 09:31 AM
Excellent render, like the dof.:thumbsup:

01-10-2007, 09:07 PM
really nice render, very clean i like the marbels a lot, specially the blue one with the air bubbles, keep the good work men :D

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