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View Full Version : Basketball Net Rig: 3DS max?


hyperuse
01-08-2007, 08:20 PM
Hey Guys,

I am modeling a basketball standard rim, with a net. But was wondering if there are an present solutions, theorys for rigging the net up so it... well reacts like a net And or can be animated to act like a net?

Any links appreciate, and thanks in advance.

Cheers

mef
01-09-2007, 04:35 AM
I would use cloth and make it shaped like a basket, then have it react to the ball. Save out the keys and then construct a net and use skin wrap to make it follow the cloth object. Then hide the cloth object and render.

Marc

Jasp
01-09-2007, 02:27 PM
I would use cloth and make it shaped like a basket, then have it react to the ball. Save out the keys and then construct a net and use skin wrap to make it follow the cloth object. Then hide the cloth object and render.

Marc

I've tried to animate a basketball net also sometime but didn't come up with such a brilliant idea! hmm..Maybe I'll try to do it again some day.

hyperuse
01-13-2007, 03:39 AM
Heya,

I just wanted to shoot an update here. Thank you for the suggestion, that worked like a charm. Some great results, and the net is looking great!

Cheers,

w

mef
01-13-2007, 06:56 PM
Cool. I'ld like to see how it turns out when you're done.


Marc

Jasp
01-15-2007, 09:00 AM
Cool. I'ld like to see how it turns out when you're done.


Me too! I'd like to know exactly what it is like.

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